Provides async running objects with PHP via process spawn
for installation via composer
composer require zeus/async:dev-main
php test code
use Zeus\Async\AsyncProcess;
use Zeus\Async\test\Sleep;
require_once 'vendor/autoload.php';
$asyncProcess = new AsyncProcess();
$asyncProcess->add(new Sleep(2));
$asyncProcess->add(new Sleep(1));
$asyncProcess->add(new Sleep(2));
$asyncProcess->add(new Sleep(1));
$asyncProcess->add(new Sleep(3));
$asyncProcess->add(new Sleep(1));
$asyncProcess->add(new Sleep(2));
$asyncProcess->add(new Sleep(2));
$asyncProcess->add(new Sleep(1));
echo 'app started';
$asyncProcess->start();
echo 'app progressing';
$asyncProcess->wait();
echo 'app is finished';
If you want some objects to run in Sync, you can do this through the Mutex object.
use Zeus\Async\AsyncProcess;
use Zeus\Async\Mutex;
use Zeus\Async\test\Sleep;
use Zeus\Async\test\SleepSync;
require_once 'vendor/autoload.php';
$mutex = new Mutex();
$asyncProcess = new AsyncProcess(7);
$asyncProcess->add(new SleepSync($mutex, 2));
$asyncProcess->add(new Sleep(1));
$asyncProcess->add(new SleepSync($mutex, 2));
$asyncProcess->start();
$asyncProcess->wait();
In critical transactions, some operations may need to wait for some operations, the best example of this is if two people try to buy a ticket at the same time, it will make one of them wait atomically.
$mutex = new Mutex();
$mutex->lock();
//critic operations
$mutex->unlock();