You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This would be a breaking change, because presumably DirectIsometry implementors would also be required to implement DirectSimilarity<Scaling=Id>. However, this would be very useful for things like the transformations on an entity in a graphical scene, where zero or negative scales can cause ugly problems.
The text was updated successfully, but these errors were encountered:
This would be a breaking change, because presumably
DirectIsometry
implementors would also be required to implementDirectSimilarity<Scaling=Id>
. However, this would be very useful for things like the transformations on an entity in a graphical scene, where zero or negative scales can cause ugly problems.The text was updated successfully, but these errors were encountered: