Fixing the vertex shader output not read by fragment shader issue #205
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# Workflow derived from https://github.com/r-lib/actions/tree/v2/examples | |
# Need help debugging build failures? Start at https://github.com/r-lib/actions#where-to-find-help | |
on: | |
push: | |
branches: [main, master] | |
pull_request: | |
branches: [main, master] | |
name: R-CMD-check | |
jobs: | |
R-CMD-check: | |
runs-on: ${{ matrix.config.os }} | |
name: ${{ matrix.config.os }} (${{ matrix.config.r }}) | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- {os: macos-latest, r: 'release'} | |
- {os: windows-latest, r: 'release'} | |
- {os: ubuntu-latest, r: 'devel', http-user-agent: 'release'} | |
- {os: ubuntu-latest, r: 'release'} | |
- {os: ubuntu-latest, r: 'oldrel-1'} | |
env: | |
GITHUB_PAT: ${{ secrets.GITHUB_TOKEN }} | |
R_KEEP_PKG_SOURCE: yes | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Install brew packages on OSX | |
if: runner.os == 'macOS' | |
run: | | |
brew install fftw glpk pkgconfig | |
- uses: r-lib/actions/setup-pandoc@v2 | |
- uses: r-lib/actions/setup-r@v2 | |
with: | |
r-version: ${{ matrix.config.r }} | |
http-user-agent: ${{ matrix.config.http-user-agent }} | |
use-public-rspm: true | |
extra-repositories: | | |
https://rave-ieeg.r-universe.dev | |
- uses: r-lib/actions/setup-r-dependencies@v2 | |
with: | |
extra-packages: any::rcmdcheck | |
needs: check | |
- uses: r-lib/actions/check-r-package@v2 | |
with: | |
upload-snapshots: true |