Update dependency socket.io-client to v4 #31
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This PR contains the following updates:
^3.0.0
->^4.0.0
Release Notes
socketio/socket.io-client
v4.6.1
Compare Source
Bug Fixes
Dependencies
engine.io-client@~6.4.0
(no change)ws@~8.11.0
(no change)v4.6.0
Compare Source
Bug Fixes
Features
A new "addTrailingSlash" option
The trailing slash which was added by default can now be disabled:
In the example above, the request URL will be
https://example.com/socket.io
instead ofhttps://example.com/socket.io/
.Added in 21a6e12.
Promise-based acknowledgements
This commit adds some syntactic sugar around acknowledgements:
Note: environments that do not support Promises will need to add a polyfill in order to use this feature.
Added in 47b979d.
Connection state recovery
This feature allows a client to reconnect after a temporary disconnection and restore its ID and receive any packets that was missed during the disconnection gap. It must be enabled on the server side.
A new boolean attribute named
recovered
is added on thesocket
object:Added in 54d5ee0 (server) and b4e20c5 (client).
Retry mechanism
Two new options are available:
retries
: the maximum number of retries. Above the limit, the packet will be discarded.ackTimeout
: the default timeout in milliseconds used when waiting for an acknowledgement (not to be mixed up with the already existingtimeout
option, which is used by the Manager during the connection)In all examples above, "my-event" will be sent up to 4 times (1 + 3), until the server sends an acknowledgement.
Assigning a unique ID to each packet is the duty of the user, in order to allow deduplication on the server side.
Added in 655dce9.
Dependencies
engine.io-client@~6.4.0
(diff)ws@~8.11.0
(diff)v4.5.4
Compare Source
This release contains a bump of the
socket.io-parser
dependency, in order to fix CVE-2022-2421.Dependencies
engine.io-client@~6.2.3
ws@~8.2.3
(no change)v4.5.3
Compare Source
Bug Fixes
v4.5.2
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Bug Fixes
v4.5.1
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There were some minor bug fixes on the server side, which mandate a client bump.
v4.5.0
Compare Source
Features
The "disconnect" event will now include additional details to help debugging if anything has gone wrong.
Example when a payload is over the maxHttpBufferSize value in HTTP long-polling mode:
This is similar to
onAny()
, but for outgoing packets.Syntax:
The server will now include a "maxPayload" field in the handshake details, allowing the clients to decide how many packets they have to send to stay under the maxHttpBufferSize value.
4.4.1 (2022-01-06)
v4.4.1
Compare Source
v4.4.0
Compare Source
Bug Fixes
socket.disconnect().connect()
usage (99c2cb8)Features
4.3.2 (2021-10-16)
Bug Fixes
4.3.1 (2021-10-15)
Bug Fixes
v4.3.2
Compare Source
Bug Fixes
v4.3.1
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Bug Fixes
v4.3.0
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An ESM bundle is now provided:
Features
v4.2.0
Compare Source
Bug Fixes
Features
4.1.3 (2021-07-10)
4.1.2 (2021-05-17)
Bug Fixes
4.1.1 (2021-05-11)
There were some minor bug fixes on the server side, which mandate a client bump.
v4.1.3
Compare Source
v4.1.2
Compare Source
Bug Fixes
v4.1.1
Compare Source
There were some minor bug fixes on the server side, which mandate a client bump.
v4.1.0
Compare Source
Features
engine.io-client
)4.0.2 (2021-05-06)
Bug Fixes
4.0.1 (2021-03-31)
Bug Fixes
auth
property public (#1455) (c150223)3.1.3 (2021-03-12)
Bug Fixes
v4.0.2
Compare Source
Bug Fixes
v4.0.1
Compare Source
Bug Fixes
auth
property public (#1455) (c150223)v4.0.0
Compare Source
The major bump is due to some breaking changes on the server side.
Bug Fixes
Features
3.1.2 (2021-02-26)
Bug Fixes
engine.io-client
)3.1.1 (2021-02-03)
Bug Fixes
Configuration
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🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
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