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A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
Quickhull 3D implementation
Octree/BVH: building and traversal (for fast ray-triangle-intersection)
Kd-Tree Nearest Neighbor Search using WebGL
java library for reading ESRI-shapeFiles
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