Arcade Game Prototype - You play for the dwarf. The dwarf can shoot with some intervals only when he doesn't move. There are two levels in this game. The location of both levels is a backyard with a pool. The player should kill 5 enemies on the first level. There are two types of enemies:
- Spider - just follows the player and set damage. Can't go through the pool.
- Dragon - Flies in the sky over the swimming pool. Moves to random points. Shoots player by fireballs.
On the last level level player should kill the Golem Boss. This enemy has 3 different states, that are switched randomly:
- QueueAttack - starts queue of attack with interval of 200 ms, then move to random point.
- RushMove - moves with double speed and apply damage to player when colliding. Makes earthquake camera effect.
- Сannonade - Shoot 3 times, one to player direction and 2 others in right and left direction of 30 degrees from first.
Also game designer can edit characteristics of enemies and player in json file.