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DolphinQt -- initial commit
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[submodule "Externals/Qt"] | ||
path = Externals/Qt | ||
url = https://github.com/dolphin-emu/ext-win-qt.git | ||
branch = master |
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// Copyright 2014 Dolphin Emulator Project | ||
// Licensed under GPLv2 | ||
// Refer to the license.txt file included. | ||
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#include <QDesktopServices> | ||
#include <QUrl> | ||
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#include "AboutDialog.h" | ||
#include "ui_AboutDialog.h" | ||
#include "Common/Common.h" | ||
#include "Common/StdMakeUnique.h" | ||
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DAboutDialog::DAboutDialog(QWidget* p) | ||
: QDialog(p) | ||
{ | ||
ui = std::make_unique<Ui::DAboutDialog>(); | ||
ui->setupUi(this); | ||
ui->label->setText(ui->label->text().arg(QLatin1String(scm_desc_str), | ||
QStringLiteral("2014"), | ||
QLatin1String(scm_branch_str), | ||
QLatin1String(scm_rev_git_str), | ||
QStringLiteral(__DATE__), | ||
QStringLiteral(__TIME__))); | ||
} | ||
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DAboutDialog::~DAboutDialog() | ||
{ | ||
} | ||
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void DAboutDialog::on_label_linkActivated(const QString &link) | ||
{ | ||
QDesktopServices::openUrl(QUrl(link)); | ||
} |
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// Copyright 2014 Dolphin Emulator Project | ||
// Licensed under GPLv2 | ||
// Refer to the license.txt file included. | ||
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#pragma once | ||
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#include <memory> | ||
#include <QDialog> | ||
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// Predefinitions | ||
namespace Ui { | ||
class DAboutDialog; | ||
} | ||
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class DAboutDialog : public QDialog | ||
{ | ||
Q_OBJECT | ||
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public: | ||
explicit DAboutDialog(QWidget* p = nullptr); | ||
~DAboutDialog(); | ||
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private slots: | ||
void on_label_linkActivated(const QString& link); | ||
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private: | ||
std::unique_ptr<Ui::DAboutDialog> ui; | ||
}; |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<ui version="4.0"> | ||
<class>DAboutDialog</class> | ||
<widget class="QDialog" name="DAboutDialog"> | ||
<property name="geometry"> | ||
<rect> | ||
<x>0</x> | ||
<y>0</y> | ||
<width>375</width> | ||
<height>534</height> | ||
</rect> | ||
</property> | ||
<property name="sizePolicy"> | ||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed"> | ||
<horstretch>0</horstretch> | ||
<verstretch>0</verstretch> | ||
</sizepolicy> | ||
</property> | ||
<property name="minimumSize"> | ||
<size> | ||
<width>375</width> | ||
<height>0</height> | ||
</size> | ||
</property> | ||
<property name="maximumSize"> | ||
<size> | ||
<width>375</width> | ||
<height>16777215</height> | ||
</size> | ||
</property> | ||
<property name="windowTitle"> | ||
<string>About Dolphin</string> | ||
</property> | ||
<layout class="QGridLayout" name="gridLayout"> | ||
<item row="0" column="0"> | ||
<widget class="QLabel" name="label"> | ||
<property name="sizePolicy"> | ||
<sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding"> | ||
<horstretch>0</horstretch> | ||
<verstretch>0</verstretch> | ||
</sizepolicy> | ||
</property> | ||
<property name="text"> | ||
<string><big><b>Dolphin</b></big> %1<br> | ||
© 2003-%2 Dolphin Team<br> | ||
Branch: %3<br> | ||
Revision: %4<br> | ||
Compiled: %5 @ %6<br> | ||
Dolphin is a GameCube/Wii emulator, which was originally written by F|RES and ector. Today Dolphin is an open source project with many contributors, too many to list. If interested, just go check out <a href="https://github.com/dolphin-emu/dolphin">the project page</a>.<br> | ||
<br> | ||
Special thanks to Bushing, Costis, CrowTRobo, Marcan, Segher, Titanik, or9, and Hotquik for their reverse engineering and docs/demos.<br> | ||
<br> | ||
Big thanks to Gilles Mouchard whose Microlib PPC emulator gave our development a kickstart.<br> | ||
<br> | ||
Thanks to Frank Wille for his PowerPC disassembler, which or9 and we modified to include Gekko specifics.<br> | ||
<br> | ||
Thanks to hcs/destop for their GC ADPCM decoder.<br> | ||
<br> | ||
We are not affiliated with Nintendo in any way. GameCube and Wii are trademarks of Nintendo. This emulator should not be used to play games you do not legally own.</string> | ||
</property> | ||
<property name="textFormat"> | ||
<enum>Qt::RichText</enum> | ||
</property> | ||
<property name="alignment"> | ||
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> | ||
</property> | ||
<property name="wordWrap"> | ||
<bool>true</bool> | ||
</property> | ||
</widget> | ||
</item> | ||
<item row="1" column="0"> | ||
<widget class="QDialogButtonBox" name="buttonBox"> | ||
<property name="orientation"> | ||
<enum>Qt::Horizontal</enum> | ||
</property> | ||
<property name="standardButtons"> | ||
<set>QDialogButtonBox::Ok</set> | ||
</property> | ||
</widget> | ||
</item> | ||
</layout> | ||
</widget> | ||
<resources/> | ||
<connections> | ||
<connection> | ||
<sender>buttonBox</sender> | ||
<signal>accepted()</signal> | ||
<receiver>DAboutDialog</receiver> | ||
<slot>accept()</slot> | ||
<hints> | ||
<hint type="sourcelabel"> | ||
<x>248</x> | ||
<y>254</y> | ||
</hint> | ||
<hint type="destinationlabel"> | ||
<x>157</x> | ||
<y>274</y> | ||
</hint> | ||
</hints> | ||
</connection> | ||
</connections> | ||
</ui> |
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# because of generated UI files | ||
include_directories(${CMAKE_CURRENT_BINARY_DIR}) | ||
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set(CMAKE_AUTOMOC ON) | ||
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set(SRCS | ||
AboutDialog.cpp | ||
AboutDialog.h | ||
Main.cpp | ||
MainWindow.cpp | ||
MainWindow.h) | ||
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set(UIS | ||
AboutDialog.ui | ||
MainWindow.ui) | ||
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set(LIBS common) | ||
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if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") | ||
set(DOLPHINQT_BINARY DolphinQt) | ||
else() | ||
set(DOLPHINQT_BINARY dolphin-emu-qt) | ||
endif() | ||
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qt5_wrap_ui(UI_HEADERS ${UIS}) | ||
add_executable(${DOLPHINQT_BINARY} ${SRCS} ${UI_HEADERS}) | ||
target_link_libraries(${DOLPHINQT_BINARY} ${LIBS}) | ||
qt5_use_modules(${DOLPHINQT_BINARY} Widgets) |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{69D2B16E-122A-4E5D-8C37-8EC7B0F7CEB0}</ProjectGuid> | ||
<!-- | ||
Enable this once wxwidgets is completely removed | ||
<ProjectName>Dolphin</ProjectName> | ||
--> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<PlatformToolset>v120</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
<Import Project="..\..\VSProps\Base.props" /> | ||
<Import Project="..\..\VSProps\PCHUse.props" /> | ||
<Import Project="..\..\VSProps\QtCompile.props" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros"> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup> | ||
<Link> | ||
<BaseAddress>0x00400000</BaseAddress> | ||
<RandomizedBaseAddress>false</RandomizedBaseAddress> | ||
<FixedBaseAddress>true</FixedBaseAddress> | ||
<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;vfw32.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<!--QRC and UI files are handled automatically--> | ||
<ItemGroup> | ||
<QtResource Include="*.qrc" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<QtUi Include="*.ui" /> | ||
</ItemGroup> | ||
<!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)--> | ||
<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!--> | ||
<ItemGroup> | ||
<QtMoc Include="AboutDialog.h" /> | ||
<QtMoc Include="MainWindow.h" /> | ||
</ItemGroup> | ||
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...--> | ||
<ItemGroup> | ||
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" /> | ||
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="AboutDialog.cpp" /> | ||
<ClCompile Include="Main.cpp" /> | ||
<ClCompile Include="MainWindow.cpp" /> | ||
</ItemGroup> | ||
<!--Put standard C/C++ headers here--> | ||
<!-- | ||
<ItemGroup> | ||
<ClInclude Include="Main.h" /> | ||
</ItemGroup> | ||
--> | ||
<ItemGroup> | ||
<Text Include="CMakeLists.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="$(ExternalsDir)Bochs_disasm\Bochs_disasm.vcxproj"> | ||
<Project>{8ada04d7-6db1-4da4-ab55-64fb12a0997b}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(ExternalsDir)libpng\png\png.vcxproj"> | ||
<Project>{4c9f135b-a85e-430c-bad4-4c67ef5fc12c}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(ExternalsDir)LZO\LZO.vcxproj"> | ||
<Project>{ab993f38-c31d-4897-b139-a620c42bc565}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(ExternalsDir)SFML\build\vc2010\SFML_Network.vcxproj"> | ||
<Project>{93d73454-2512-424e-9cda-4bb357fe13dd}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(ExternalsDir)zlib\zlib.vcxproj"> | ||
<Project>{ff213b23-2c26-4214-9f88-85271e557e87}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)AudioCommon\AudioCommon.vcxproj"> | ||
<Project>{54aa7840-5beb-4a0c-9452-74ba4cc7fd44}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)Common\Common.vcxproj"> | ||
<Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)Common\SCMRevGen.vcxproj"> | ||
<Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)Core\Core.vcxproj"> | ||
<Project>{e54cf649-140e-4255-81a5-30a673c1fb36}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)DiscIO\DiscIO.vcxproj"> | ||
<Project>{160bdc25-5626-4b0d-bdd8-2953d9777fb5}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)InputCommon\InputCommon.vcxproj"> | ||
<Project>{6bbd47cf-91fd-4077-b676-8b76980178a9}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)VideoBackends\D3D\D3D.vcxproj"> | ||
<Project>{96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj"> | ||
<Project>{ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj"> | ||
<Project>{a4c423aa-f57c-46c7-a172-d1a777017d29}</Project> | ||
</ProjectReference> | ||
<ProjectReference Include="$(CoreDir)VideoCommon\VideoCommon.vcxproj"> | ||
<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
<Import Project="..\..\VSProps\QtCompile.targets" /> | ||
</ImportGroup> | ||
<!--Copy Exe, Data directory and DLLs which should be located in the executable directory--> | ||
<ItemGroup> | ||
<DataDirFiles Include="$(DolphinRootDir)Data\**\*.*" /> | ||
<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll;$(ExternalsDir)msvcrt\$(PlatformName)\*.dll" /> | ||
<BinaryFiles Include="$(TargetPath)" /> | ||
<AllInputFiles Include="@(DataDirFiles);@(ExternalDlls);@(BinaryFiles)" /> | ||
</ItemGroup> | ||
<!--Disable copying to binary dir for now on the buildbot to prevent packaging of the outputs--> | ||
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')" | ||
Condition="'$(I_AM_BUILDACUS)'==''"> | ||
<Message Text="Copying Data directory..." Importance="High" /> | ||
<Copy SourceFiles="@(DataDirFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)').Ticks)" /> | ||
<Message Text="Copying External .dlls" Importance="High" /> | ||
<Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" /> | ||
<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" /> | ||
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" /> | ||
</Target> | ||
</Project> |
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