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PowerPC: Thread state through float helpers #7889
lioncash left a comment
You may want to consider passing by reference in cases where relevant state cannot be null, to enforce that at a type system level. Particularly given the changes are transitional.
Re: pointers/references: the code style guidelines say "Functions that specifically modify their parameters should have the respective parameter(s) marked as a pointer so that the variables being modified are syntaxically obvious" so that's why I did that. I'm open to changing that though should you insist …