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After initial packet send and repeat, train will continue to run until a new command is received. However, if the train encounters a dodgy rail connection and disconnects from power, its state is reset and it grinds to a halt.
Need to reintroduce a long-term repeat queue for reminding the train if it forgets.
The text was updated successfully, but these errors were encountered:
I've had a quick go at implementing the long term repeat queue (currently just for high priority packets - speed). It's currently only in my development branch (3220d0d) as I've not had a chance to properly test it beyond checking it compiles.
If you get a chance and fancy trying it out, let me know how it goes.
After initial packet send and repeat, train will continue to run until a new command is received. However, if the train encounters a dodgy rail connection and disconnects from power, its state is reset and it grinds to a halt.
Need to reintroduce a long-term repeat queue for reminding the train if it forgets.
The text was updated successfully, but these errors were encountered: