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Releases: dreadpon/godot_spatial_gardener

v1.3.2-stable

30 Apr 10:44
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Spatial Gardener 1.3.2 for Godot 4.2.2 is here!

This update includes some major stability fixes that are mandatory for the plugin to work properly.

Most important is the fix for disappearing plants (described in #37).


See Changelog for a full list of noteworthy changes.

And make sure to backup your projects before updating.


Files included:

  • godot_spatial_gardener_showcase - a showcase scene exported as windows x64 game.
  • godot_spatial_gardener-stripped - a plugin itself without any project files. Meant to be dragged straight into addons folder.

The demo project itself is now public on GitHub, you can check it out here:

v1.3.1-stable

02 Dec 08:52
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Spatial Gardener 1.3.1 for Godot 4.2 is here!

This update focuses on compatibility fixes between the plugin and Godot 4.2.

Also:

  • #31 got a UX improvement, getting rid of the annoying orange bounding box visible when moving the brush cursor
  • #32 was fixed, preventing an error spam due to Godot 4.x changes to multimesh functionality

See Changelog for a full list of noteworthy changes.

And make sure to backup your projects before updating.


Files included:

  • godot_spatial_gardener_demo - a demo project with showcase and playground scenes.
  • godot_spatial_gardener_showcase - a showcase scene exported as windows x64 game.
  • godot_spatial_gardener-stripped - a plugin itself without any project files. Meant to be dragged straight into addons folder.

v1.3.0-stable

07 Aug 17:45
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Spatial Gardener 1.3.0 for Godot 4.1 is here!

Phew, the marathon is finally over (for the time being).

This update is mostly the same code but ported to the new and shiny Godot 4.1 (first class functions and signals are sick!).
Special thanks to @nan0m and @nonunknown who kickstarted the whole porting process!

Besides that we have a few performance improvements (painting and UI) and stability fixes (there were a few pesky memory leaks).

All in all this update should be stable, but porting between versions is always a tricky subject, so if you find anything that works not as expected, be sure to file an Issue.

NOTE: This change breaks compatability with previous versions (duh). Refer here for a conversion guide

See Changelog for a full list of noteworthy changes.

And make sure to backup your projects before updating.


Files included:

  • godot_spatial_gardener_demo - a demo project with showcase and playground scenes.
  • godot_spatial_gardener_showcase - a showcase scene exported as windows x64 game.
  • godot_spatial_gardener-stripped - a plugin itself without any project files. Meant to be dragged straight into addons folder.

v1.2.0-stable

18 Dec 21:40
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Spatial Gardener 1.2.0 is here!

This update optimizes Gardener storage to use less space in a .tscn file (up to 50% less).
The size reduction really depends on how much of your scene consists of Gardeners. In a showcase level (the one attached), scene file weights 54% of the original size (18 MB down from 33 MB).

In Gardener-only tests (nothing but plants), these were the compression results:

  • 100'000 grass-like instances:
    • 48.1 MB before
    • 11.2 MB after (23% of the original)
  • 10'000 tree-like instances (with collision bodies):
    • 7.2 MB before
    • 3.6 MB after (50% of the original)

Real-world numbers will vary.

NOTE: This change breaks compatability with previous versions. Refer here for a conversion guide

See Changelog for a full list of noteworthy changes.

And make sure to backup your projects before updating.


Files included:

  • godot_spatial_gardener_demo - a demo project with showcase and playground scenes.
  • godot_spatial_gardener_showcase - a showcase scene exported as windows x64 game.
  • godot_spatial_gardener-stripped - a plugin itself without any project files. Meant to be dragged straight into addons folder.

v1.1.1-stable

18 Dec 21:12
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Spatial Gardener 1.1.1 is here!

This version implements independent plant LODs in instanced scenes. You can reuse your scenes with Gardeners in them and have LODs switch independently for each instance (previously, they were synchronized, which was undesired).
It also implements the ability to import/export instance transforms to JSON and back (for a given plant and Gardener)

See Changelog for a full list of noteworthy changes.

And make sure to backup your projects before updating.


Files included:

  • godot_spatial_gardener_demo - a demo project with showcase and playground scenes.
  • godot_spatial_gardener_showcase - a showcase scene exported as windows x64 game.
  • godot_spatial_gardener-stripped - a plugin itself without any project files. Meant to be dragged straight into addons folder.

v1.1.0-stable

23 Aug 18:50
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Spatial Gardener 1.1.0 finally solves that particular compatability issue with Godot 3.5!

It also overhauls Gardener Sidepanel UI and adds neat things like custom Plant Labels and Shadow Casting options for LOD Variants. Most importantly you can now erase plants stuck in mid-air thanks to a new Projection Brush! It moves in screen space, just like selection tools in traditional 3D software like Blender, independent from any terrain.

See Changelog for a full list of noteworthy changes.

And make sure to backup your projects before updating.


Files included:

  • godot_spatial_gardener_demo - a demo project with showcase and playground scenes.
  • godot_spatial_gardener_showcase - a showcase scene exported as windows x64 game.
  • godot_spatial_gardener-stripped - a plugin itself without any project files. Meant to be dragged straight into addons folder.

v1.0.0-stable

29 Jun 20:53
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Spatial Gardener's first proper release!
Has the base functionality such as creating Gardeners, plants and painting them on terrain.

Files included:

  • godot_spatial_gardener_demo_v1.0.0-stable.zip - a demo project with showcase and playground scenes.
  • godot_spatial_gardener_showcase_windows_x64_v1.0.0-stable.zip - a showcase scene exported as windows x64 game
  • godot_spatial_gardener_v1.0.0-stable-stripped.zip - a plugin itself without any project files. Meant to be dragged straight into addons folder.

v0.1.0-pre

21 Jun 08:19
3175a7a
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v0.1.0-pre Pre-release
Pre-release

The initial pre-release.

This pre-release includes a stripped down version of the plugin (without the Godot project) as well as a demo project.