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fixes issue in idle termination logic #133

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Apr 5, 2023
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4 changes: 2 additions & 2 deletions engine/planner.go
Original file line number Diff line number Diff line change
Expand Up @@ -192,7 +192,7 @@ func (p *planner) mark(ctx context.Context, n int) error {
}

// if there are no idle servers, there are no servers
// to retire and we can exit.
// to retire, we can exit.
if len(idle) == 0 {
logger.Debugln("no idle servers to shutdown")
}
Expand Down Expand Up @@ -265,7 +265,7 @@ func (p *planner) listBusy(ctx context.Context) (map[string]struct{}, error) {
if p.match(stage) == false {
continue
}
if stage.Status == drone.StatusRunning {
if stage.Status == drone.StatusRunning || stage.Status == drone.StatusPending {
eoinmcafee00 marked this conversation as resolved.
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busy[stage.Machine] = struct{}{}
}
}
Expand Down
209 changes: 122 additions & 87 deletions engine/planner_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -479,93 +479,128 @@ func TestPlan_ExcludePendingWhenTerminating(t *testing.T) {
}
}

// func TestListBusy(t *testing.T) {
// controller := gomock.NewController(t)
// defer controller.Finish()

// client := mocks.NewMockClient(controller)
// client.EXPECT().Build("octocat", "hello-world", 1).Return(&drone.Build{
// Procs: []*drone.Proc{
// {PID: 1, Machine: "machine1"},
// {PID: 2, Machine: "machine2"},
// },
// }, nil)
// client.EXPECT().BuildQueue().Return([]*drone.Activity{
// {Status: drone.StatusPending},
// {Status: drone.StatusRunning, Owner: "octocat", Name: "hello-world", Number: 1},
// }, nil)

// scaler := Scaler{Client: client}
// busy, err := scaler.listBusy(context.TODO())
// if err != nil {
// t.Error(err)
// return
// }
// if got, want := len(busy), 2; got != want {
// t.Errorf("Want busy server count %d, got %d", want, got)
// }
// if _, ok := busy["machine1"]; !ok {
// t.Errorf("Expected server not in busy list")
// }
// if _, ok := busy["machine2"]; !ok {
// t.Errorf("Expected server not in busy list")
// }
// }

// func TestCapacity(t *testing.T) {
// controller := gomock.NewController(t)
// defer controller.Finish()

// servers := []*autoscaler.Server{
// {Name: "server1", Capacity: 4},
// {Name: "server2", Capacity: 3},
// {Name: "server3", Capacity: 2},
// {Name: "server4", Capacity: 1},
// }

// store := mocks.NewMockServerStore(controller)
// store.EXPECT().List(gomock.Any()).Return(servers, nil)

// scaler := Scaler{Servers: store}
// capacity, count, err := scaler.capacity(context.TODO())
// if err != nil {
// t.Error(err)
// return
// }
// if got, want := capacity, 10; got != want {
// t.Errorf("Want capacity count %d, got %d", want, got)
// }
// if got, want := count, 4; got != want {
// t.Errorf("Want server count %d, got %d", want, got)
// }
// }

// func TestCount(t *testing.T) {
// controller := gomock.NewController(t)
// defer controller.Finish()

// client := mocks.NewMockClient(controller)
// client.EXPECT().BuildQueue().Return([]*drone.Activity{
// {Status: drone.StatusPending},
// {Status: drone.StatusPending},
// {Status: drone.StatusPending},
// {Status: drone.StatusRunning},
// {Status: drone.StatusRunning},
// }, nil)

// scaler := Scaler{Client: client}
// pending, running, err := scaler.count(context.TODO())
// if err != nil {
// t.Error(err)
// return
// }
// if got, want := pending, 3; got != want {
// t.Errorf("Want pending count %d, got %d", want, got)
// }
// if got, want := running, 2; got != want {
// t.Errorf("Want running count %d, got %d", want, got)
// }
// }
func TestListBusy(t *testing.T) {
controller := gomock.NewController(t)
defer controller.Finish()

client := mocks.NewMockClient(controller)
client.EXPECT().Queue().Return([]*drone.Stage{
{Status: drone.StatusPending, Machine: "machine1"},
{Status: drone.StatusRunning, Machine: "machine2"},
}, nil)

p := planner{
client: client,
}

busy, err := p.listBusy(context.TODO())
if err != nil {
t.Error(err)
}
if got, want := len(busy), 2; got != want {
t.Errorf("Want busy server count %d, got %d", want, got)
}
if _, ok := busy["machine1"]; !ok {
t.Errorf("Expected server not in busy list")
}
if _, ok := busy["machine2"]; !ok {
t.Errorf("Expected server not in busy list")
}
}

func TestListBusyWithPendingAndRunning(t *testing.T) {
controller := gomock.NewController(t)
defer controller.Finish()

client := mocks.NewMockClient(controller)
client.EXPECT().Queue().Return([]*drone.Stage{
{Status: drone.StatusPending, Machine: "machine1"},
{Status: drone.StatusRunning, Machine: "machine2"},
{Status: drone.StatusPending, Machine: "machine3"},
}, nil)

p := planner{
client: client,
}

busy, err := p.listBusy(context.TODO())
if err != nil {
t.Error(err)
}
if got, want := len(busy), 3; got != want {
t.Errorf("Want busy server count %d, got %d", want, got)
}
if _, ok := busy["machine1"]; !ok {
t.Errorf("Machine1 not found in the busy server list")
}
if _, ok := busy["machine2"]; !ok {
t.Errorf("Machine2 not found in the busy server list")
}
if _, ok := busy["machine3"]; !ok {
t.Errorf("Machine3 not found in the busy server list")
}
}

func TestCapacity(t *testing.T) {
controller := gomock.NewController(t)
defer controller.Finish()

servers := []*autoscaler.Server{
{Name: "server1", Capacity: 4},
{Name: "server2", Capacity: 3},
{Name: "server3", Capacity: 2},
{Name: "server4", Capacity: 1},
}

store := mocks.NewMockServerStore(controller)
store.EXPECT().List(gomock.Any()).Return(servers, nil)

p := planner{
servers: store,
}

capacity, count, err := p.capacity(context.TODO())
if err != nil {
t.Error(err)
return
}
if got, want := capacity, 10; got != want {
t.Errorf("Want capacity count %d, got %d", want, got)
}
if got, want := count, 4; got != want {
t.Errorf("Want server count %d, got %d", want, got)
}
}

func TestCount(t *testing.T) {
controller := gomock.NewController(t)
defer controller.Finish()

client := mocks.NewMockClient(controller)
client.EXPECT().Queue().Return([]*drone.Stage{
{Status: drone.StatusPending},
{Status: drone.StatusPending},
{Status: drone.StatusPending},
{Status: drone.StatusRunning},
{Status: drone.StatusRunning},
}, nil)

p := planner{
client: client,
}

pending, running, err := p.count(context.TODO())
if err != nil {
t.Error(err)
return
}
if got, want := pending, 3; got != want {
t.Errorf("Want pending count %d, got %d", want, got)
}
if got, want := running, 2; got != want {
t.Errorf("Want running count %d, got %d", want, got)
}
}

func TestMatch(t *testing.T) {
tests := []struct {
Expand Down