Releases: dysphie/nmrih-qol-ex
Releases · dysphie/nmrih-qol-ex
2.1.7
Quality of Life v2.1.6
This is an experimental release. If you experience any bugs or crashes, please open an issue
- Added NMRiH 1.12.3 support
⚠️ Sourcemod 1.11 is now stable and required to run this plugin- Reimplemented "weaponized prop" fix:
- Maintain an object's original collision properties even if multiple players try to pick it up.
- Prevent exploit that allows carried physics props to damage players and zombies.
- Removed obsolete code
- Remove medical sounds, added to base game
- Remove barricade breaking sounds, added to base game
Quality of Life v2.1.5
This is an experimental release. There may be issues.
- Fixed gamedata to work with No More Room in Hell 1.11.5
- "Weaponized props" fix has been temporarily disabled.
- Removed unused translation file
The following fixes/features have been added to the base game and thus are no longer in QOL:
sm_skaterboy
command / jittery movement fix.- Fix for kids t-posing when shoved.
- Fix for zombies being unable to attack when a prop is held within their hull.
- Fix for broken extraction preview origins / invincible zombies after a preview.
- Fix for zombies being unable to attack players standing inside of health stations.
- Fix to stop func_breakables from damaging players
- Feature to be able to equip medical items at all times
- Fix for weapons losing their targetnames on pickup
Quality of Life: Ex - v2.0.5
- Fix invisible models on round restart
- Fix extraction cameras displaying at wrong origin and getting stuck
- Fix players getting stuck in extraction camera view
- Fix weapons losing their glow after exiting a player's inventory
Quality of Life: Ex - v2.0.4
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Updated gamedata to 1.11.2 patch
- Weapons no longer lock into iron sights
- Zombies no longer get automatically shoved when in close proximity to a player
- Recollecting healthy boards from barricades works again
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Updated code to compile correctly using Sourcemod 1.11