gosqlite is a SQLite driver for the Go programming language. It is designed with the following goals in mind.
- Lightweight - Most methods should be little more than a small wrapper around SQLite C functions.
- Performance - Where possible, methods should be available to allow for the highest performance possible.
- Understandable - You should always know what SQLite functions are being called and in what order.
- Unsurprising - Connections, PRAGMAs, transactions, bindings, and stepping should work out of the box exactly as you would expect with SQLite.
- Debuggable - When you encounter a SQLite error, the SQLite documentation should be relevant and relatable to the Go code.
- Ergonomic - Where it makes sense, convenient compound methods should exist to make tasks easy and to conform to Go standard interfaces.
Most database drivers include a layer to work nicely with the Go
database/sql
interface, which introduces connection pooling and
behavior differences from pure SQLite. This driver does not include a
database/sql
interface.
- 2023-10-28 v0.9.0 - SQLite version 3.43.2
- 2023-09-08 v0.8.0 - SQLite version 3.43.1
- 2023-09-08 v0.7.0 - SQLite version 3.43.0
- 2023-09-08 - Forked from https://github.com/bvinc/go-sqlite-lite
import "github.com/eatonphil/gosqlite"
conn, err := gosqlite.Open("mydatabase.db")
if err != nil {
...
}
defer conn.Close()
// It's always a good idea to set a busy timeout
conn.BusyTimeout(5 * time.Second)
err = conn.Exec(`CREATE TABLE student(name TEXT, age INTEGER)`)
if err != nil {
...
}
// Exec can optionally bind parameters
err = conn.Exec(`INSERT INTO student VALUES (?, ?)`, "Bob", 18)
if err != nil {
...
}
stmt, err := conn.Prepare(`INSERT INTO student VALUES (?, ?)`)
if err != nil {
...
}
defer stmt.Close()
// Bind the arguments
err = stmt.Bind("Bill", 18)
if err != nil {
...
}
// Step the statement
hasRow, err := stmt.Step()
if err != nil {
...
}
// Reset the statement
err = stmt.Reset()
if err != nil {
...
}
stmt, err := conn.Prepare(`INSERT INTO student VALUES (?, ?)`)
if err != nil {
...
}
defer stmt.Close()
// Exec binds arguments, steps the statement to completion, and always resets the statement
err = stmt.Exec("John", 19)
if err != nil {
...
}
// Prepare can prepare a statement and optionally also bind arguments
stmt, err := conn.Prepare(`SELECT name, age FROM student WHERE age = ?`, 18)
if err != nil {
...
}
defer stmt.Close()
for {
hasRow, err := stmt.Step()
if err != nil {
...
}
if !hasRow {
// The query is finished
break
}
// Use Scan to access column data from a row
var name string
var age int
err = stmt.Scan(&name, &age)
if err != nil {
...
}
fmt.Println("name:", name, "age:", age)
}
// Remember to Reset the statement if you would like to Bind new arguments and reuse the prepared statement
Scan can be convenient to use, but it doesn't handle NULL values. To get full control of column values, there are column methods for each type.
name, ok, err := stmt.ColumnText(0)
if err != nil {
// Either the column index was out of range, or SQLite failed to allocate memory
...
}
if !ok {
// The column was NULL
}
age, ok, err := stmt.ColumnInt(1)
if err != nil {
// Can only fail if the column index is out of range
...
}
if !ok {
// The column was NULL
}
ColumnBlob
returns a nil slice in the case of NULL.
blob, err := stmt.ColumnBlob(i)
if err != nil {
// Either the column index was out of range, or SQLite failed to allocate memory
...
}
if blob == nil {
// The column was NULL
}
// Equivalent to conn.Exec("BEGIN")
err := conn.Begin()
if err != nil {
...
}
// Do some work
...
// Equivalent to conn.Exec("COMMIT")
err = conn.Commit()
if err != nil {
...
}
With error handling in Go, it can be pretty inconvenient to ensure
that a transaction is rolled back in the case of an error. The
WithTx
method is provided, which accepts a function of work to do
inside of a transaction. WithTx
will begin the transaction and call
the function. If the function returns an error, the transaction will
be rolled back. If the function succeeds, the transaction will be
committed. WithTx
can be a little awkward to use, but it's
necessary. For example:
err := conn.WithTx(func() error {
return insertStudents(conn)
})
if err != nil {
...
}
func insertStudents(conn *gosqlite.Conn) error {
...
}
- Binding parameters to statements using SQLite named parameters.
- SQLite Blob Incremental IO API.
- SQLite Online Backup API.
- SQLite Session extension.
- Supports setting a custom busy handler
- Supports callback hooks on commit, rollback, and update.
- Supports setting compile-Time authorization callbacks.
- If shared cache mode is enabled and one statement receives a
SQLITE_LOCKED
error, the SQLite unlock_notify extension is used to transparently block and try again when the conflicting statement finishes. - Compiled with SQLite support for JSON1, RTREE, FTS5, GEOPOLY, STAT4, and SOUNDEX.
- Compiled with SQLite support for OFFSET/LIMIT on UPDATE and DELETE statements.
- RawString and RawBytes can be used to reduce copying between Go and SQLite. Please use with caution.
This project began as a fork of https://github.com/bvinc/go-sqlite-lite.
If a database/sql
interface is required, please use
https://github.com/mattn/go-gosqlite. Connection pooling causes
unnecessary overhead and weirdness. Transactions using Exec("BEGIN")
don't work as expected. Your connection does not correspond to
SQLite's concept of a connection. PRAGMA commands do not work as
expected. When you hit SQLite errors, such as locking or busy errors,
it's difficult to discover why since you don't know which connection
received which SQL and in what order.
This driver was forked from bvinc/go-sqlite-lite
. It hadn't been
maintained in years and used an ancient version of SQLite.
No finalizers are used in this driver. You are responsible for closing connections and statements. While I mostly agree with finalizers for cleaning up most accidental resource leaks, in this case, finalizers may fix errors such as locking errors while debugging only to find that the code works unreliably in production. Removing finalizers makes the behavior consistent.
gosqlite
is as thread safe as SQLite SQLite with this driver
is compiled with -DSQLITE_THREADSAFE=2
which is Multi-thread
mode. In this mode, SQLite can be safely used by multiple threads
provided that no single database connection is used simultaneously in
two or more threads. This applies to goroutines. A single database
connection should not be used simultaneously between two goroutines.
It is safe to use separate connection instances concurrently, even if they are accessing the same database file. For example:
// ERROR (without any extra synchronization)
c, _ := gosqlite.Open("sqlite.db")
go use(c)
go use(c)
// OK
c1, _ := gosqlite.Open("sqlite.db")
c2, _ := gosqlite.Open("sqlite.db")
go use(c1)
go use(c2)
Consult the SQLite documentation for more information.
https://www.sqlite.org/threadsafe.html
Opening new connections is cheap and connection pooling is generally unnecessary for SQLite. I would recommend that you open a new connection for each request that you're handling. This ensures that each request is handled separately and the normal rules of SQLite database/table locking apply.
If you've decided that pooling connections provides you with an advantage, it would be outside the scope of this package and something that you would need to implement and ensure works as needed.
This project is licensed under the BSD license.