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This is a game I made in 12 hours using libGDX and Cocos2d-x.

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This is a game I made in 12 hours using two different game engines/frameworks, libGDX and Cocos2d-X. Also, this is the first time I had used these libraries, so it was a crash course in using them.
LibGDX is a JAVA framework for making games and other apps for Android, Windows, Mac, Linux, browser applet, and others.
Cocos2D-X is a C++ game engine for making games and other GLES based apps for iOS, Android, bada, and others.

You can play the HTML5/WebGL version (made with LibGDX) here: https://dl.dropbox.com/u/33122639/index.html (Safari not supported)

The code is the Copyright Flowerpot Games LLC 2012
All Rights Reserved

The Art and Music assets are the property of their respective owners. Flowerpot Games LLC makes no claim to the art or music. It is not public domain.

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This is a game I made in 12 hours using libGDX and Cocos2d-x.

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