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jobqueue.cpp
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jobqueue.cpp
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/*
* Copyright (c) 2012 Meltytech, LLC
* Author: Dan Dennedy <dan@dennedy.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jobqueue.h"
#include <QtGui>
#include <QDebug>
#include "mainwindow.h"
MeltJob::MeltJob(const QString& name, const QString& xml)
: QProcess(0)
, m_xml(xml)
, m_ran(false)
, m_killed(false)
{
setObjectName(name);
connect(this, SIGNAL(finished(int, QProcess::ExitStatus)), this, SLOT(onFinished(int, QProcess::ExitStatus)));
connect(this, SIGNAL(readyRead()), this, SLOT(onReadyRead()));
}
MeltJob::~MeltJob()
{
QFile::remove(m_xml);
}
void MeltJob::start()
{
QString shotcutPath = qApp->applicationDirPath();
// QString shotcutPath("/Applications/Shotcut.app/Contents/MacOS");
#ifdef Q_WS_WIN
QFileInfo meltPath(shotcutPath, "melt.exe");
#else
QFileInfo meltPath(shotcutPath, "melt");
#endif
setReadChannel(QProcess::StandardError);
QStringList args;
args << "-progress2";
args << m_xml;
qDebug() << meltPath.absoluteFilePath() << args;
#ifdef Q_WS_WIN
QProcess::start(meltPath.absoluteFilePath(), args);
#else
args.prepend(meltPath.absoluteFilePath());
QProcess::start("/usr/bin/nice", args);
#endif
m_ran = true;
}
void MeltJob::setModelIndex(const QModelIndex& index)
{
m_index = index;
}
QModelIndex MeltJob::modelIndex() const
{
return m_index;
}
bool MeltJob::ran() const
{
return m_ran;
}
bool MeltJob::stopped() const
{
return m_killed;
}
void MeltJob::appendToLog(const QString& s)
{
m_log.append(s);
}
QString MeltJob::log() const
{
return m_log;
}
QString MeltJob::xml() const
{
QFile f(m_xml);
f.open(QIODevice::ReadOnly);
QString s(f.readAll());
f.close();
return s;
}
void MeltJob::stop()
{
terminate();
QTimer::singleShot(2000, this, SLOT(kill()));
m_killed = true;
}
void MeltJob::onFinished(int exitCode, QProcess::ExitStatus exitStatus)
{
if (exitStatus == QProcess::NormalExit && exitCode == 0) {
qDebug() << "melt succeeeded";
emit finished(this, true);
} else {
qDebug() << "melt failed with" << exitCode;
emit finished(this, false);
}
}
void MeltJob::onReadyRead()
{
emit messageAvailable(this);
}
///////////////////////////////////////////////////////////////////////////////
JobQueue::JobQueue(QObject *parent) :
QStandardItemModel(0, COLUMN_COUNT, parent),
m_paused(false)
{
}
JobQueue& JobQueue::singleton(QObject* parent)
{
static JobQueue* instance = 0;
if (!instance)
instance = new JobQueue(parent);
return *instance;
}
void JobQueue::cleanup()
{
QMutexLocker locker(&m_mutex);
qDeleteAll(m_jobs);
}
MeltJob* JobQueue::add(MeltJob* job)
{
int row = rowCount();
QList<QStandardItem*> items;
items << new QStandardItem(job->objectName());
items << new QStandardItem(tr("pending"));
appendRow(items);
job->setParent(this);
job->setModelIndex(index(row, COLUMN_STATUS));
connect(job, SIGNAL(messageAvailable(MeltJob*)), this, SLOT(onMessageAvailable(MeltJob*)));
connect(job, SIGNAL(finished(MeltJob*, bool)), this, SLOT(onFinished(MeltJob*, bool)));
m_mutex.lock();
m_jobs.append(job);
m_mutex.unlock();
emit jobAdded();
startNextJob();
return job;
}
void JobQueue::onMessageAvailable(MeltJob* job)
{
QString msg = job->readLine();
// qDebug() << msg;
if (msg.contains("percentage:")) {
QStandardItem* item = itemFromIndex(job->modelIndex());
if (item) {
uint percent = msg.mid(msg.indexOf("percentage:") + 11).toUInt();
item->setText(QString("%1%").arg(percent));
}
}
else {
job->appendToLog(msg);
}
}
void JobQueue::onFinished(MeltJob* job, bool isSuccess)
{
QStandardItem* item = itemFromIndex(job->modelIndex());
if (item) {
if (isSuccess)
item->setText(tr("done"));
else if (job->stopped())
item->setText(tr("stopped"));
else
item->setText(tr("failed"));
}
startNextJob();
}
void JobQueue::startNextJob()
{
if (m_paused) return;
QMutexLocker locker(&m_mutex);
if (!m_jobs.isEmpty()) {
foreach(MeltJob* job, m_jobs) {
// if there is already a job started or running, then exit
if (job->ran() && job->state() != QProcess::NotRunning)
break;
// otherwise, start first non-started job and exit
if (!job->ran()) {
job->start();
break;
}
}
}
}
MeltJob* JobQueue::jobFromIndex(const QModelIndex& index) const
{
return m_jobs.at(index.row());
}
void JobQueue::pause()
{
m_paused = true;
}
void JobQueue::resume()
{
m_paused = false;
startNextJob();
}
bool JobQueue::isPaused() const
{
return m_paused;
}