Blood Particles is a free and open source mod that adds blood particles for the Minecraft Client. Blood particles occur when entities are damaged from various sources which are all configurable.
You can find downloads for Blood Particles through the GitHub releases page.
If you would like to compile a custom build of Blood Particles from the latest sources, you will want to follow this section.
You will need to install JDK 8 in order to build Sodium. You can either install this through a package manager such as Chocolatey on Windows or SDKMAN! on other platforms. If you'd prefer to not use a package manager, you can always grab the installers or packages directly from AdoptOpenJDK.
On Windows, the Oracle JDK/JRE builds should be avoided where possible due to their poor quality. Always prefer using the open-source builds from AdoptOpenJDK when possible.
Navigate to the directory you've cloned this repository and launch a build with Gradle using gradlew build (Windows) or ./gradlew build (macOS/Linux). If you are not using the Gradle wrapper, simply replace gradlew with gradle or the path to it.
The initial setup may take a few minutes. After Gradle has finished building everything, you can find the resulting artifacts in build/libs.
Blood Particles is licensed under GNU LGPLv3, a free and open-source license. For more information, please see the license file.