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NPCs currently have their name, avatar, and concept public (visible to Limited permissions), but their description private (visible only to Observer and above). This prevents the GM from being able to provide physical descriptions or publicly-known summaries of NPCs to players within the NPC actor, forcing splitting that off into journals.
Instead, NPCs sheets should be default public (Limited), but have one private GM-only section for GM notes, secrets, and such.
These sections should be easily understood by GMs filling out NPC sheets. Something like:
Physical Description(Limited+)
Public Knowledge or Public Reputation or Public Background(Limited+)
GM Notes or Secrets or GM-only Info (Owner+)
The text was updated successfully, but these errors were encountered:
Should there be yet another info box for Observer+? This is the sort of thing that could be useful for allies controlled by the PCs, but unlike, say, retainers in a dungeoncrawler, I don't know if there's a use-case for that in QuestWorlds.
NPCs currently have their name, avatar, and concept public (visible to Limited permissions), but their description private (visible only to Observer and above). This prevents the GM from being able to provide physical descriptions or publicly-known summaries of NPCs to players within the NPC actor, forcing splitting that off into journals.
Instead, NPCs sheets should be default public (Limited), but have one private GM-only section for GM notes, secrets, and such.
These sections should be easily understood by GMs filling out NPC sheets. Something like:
The text was updated successfully, but these errors were encountered: