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Description
PROBLEM
Im trying to connect to a websocket server hosted on my lan at wss://192.168.0.42:6868
. It doesn't require authorization.
The websocket client fails the TLS handshake if i use an external ip like wss://192.168.0.xxx:6868
but it works fine if i use wss://localhost:6868
DETAILS
I can connect via the the TUI app wscat, but when I try to connect via the Unity editor I get the following error:
Connection Error! Please double check your URL and ensure the cortex API is runningURL: wss://192.168.0.42:6868 Error: Unable to connect to the remote server
UnityEngine.Debug:LogError (object)
CortexClient:<Start>b__13_1 (string) (at Assets/Scripts/Clients/CortexClient.cs:56)
NativeWebSocket.WebSocket/<Connect>d__27:MoveNext () (at Library/PackageCache/com.endel.nativewebsocket@c5101c0776/WebSocket/WebSocket.cs:478)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:107)
Ideally I'd like to connect to the same local web socketserver over the local network on the Unity editor, and via a compiled device in VR.
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