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Weird meshing: Tetras delete boundary layer #53
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Hello, Kind regards, |
Hi again ftpronk, |
Hello, F. |
Hello, Kind regards, |
Hi all,
I'm currently trying to mesh a 3D wing and I'm experiencing some trouble. After some surface iterations I got a 0% of change ratio and 8.1% fluctuation ratio (don't actually know what this ratio means). I've not been able to reduce it to lower values. I don't know if this is converged enough.
The problem comes when I try to add tetras after BL creation. Tetras cells are created from the 2D surface instead of the BL (image 1). Sometimes even the tetra meshing removes prismatic cells as shown in image 2. I attach a few images to show it.
Does anyone know where can be the mistake?
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