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Upgrade to OpenGL ES3 and WebGL2 #55

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ensisoft opened this issue Aug 27, 2021 · 0 comments
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Upgrade to OpenGL ES3 and WebGL2 #55

ensisoft opened this issue Aug 27, 2021 · 0 comments
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ensisoft commented Aug 27, 2021

Current main objectives

  • instanced rendering
  • feedback buffers (relevant for particle sim)
  • MSAA FBO
@ensisoft ensisoft changed the title Support OpenGL ES3 Upgrade to OpenGL ES3 and WebGL2 Sep 30, 2023
ensisoft added a commit that referenced this issue Sep 30, 2023
Upgrade from ES2 to ES3 and from WebGL1 to WebGL2. This change is
needed in the long term for better rendering features such as:

- Transform feedback for GPU based particle simulations.
- Instanced rendering.
- MSAA FBO.

Issue #55
ensisoft added a commit that referenced this issue Sep 30, 2023
Upgrade from ES2 to ES3 and from WebGL1 to WebGL2. This change is
needed in the long term for better rendering features such as:

- Transform feedback for GPU based particle simulations.
- Instanced rendering.
- MSAA FBO.

Issue #55
ensisoft added a commit that referenced this issue Sep 30, 2023
Upgrade from ES2 to ES3 and from WebGL1 to WebGL2. This change is
needed in the long term for better rendering features such as:

- Transform feedback for GPU based particle simulations.
- Instanced rendering.
- MSAA FBO.

Issue #55

TODO: Upgrade the shaders from #version 100 to #version 300 es
ensisoft added a commit that referenced this issue Sep 30, 2023
Upgrade from ES2 to ES3 and from WebGL1 to WebGL2. This change is
needed in the long term for better rendering features such as:

- Transform feedback for GPU based particle simulations.
- Instanced rendering.
- MSAA FBO.

Issue #55

TODO: Upgrade the shaders from #version 100 to #version 300 es
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