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OpenGL

Student project - realized in 2014 at IMAC, a school of engineering in computer science.

Content :

  • TD1 : the base of the graphic pipeline with OpenGL 3 and the shaders.
  • TD2 : lighting
  • TD3 : shadow mapping
  • TD4 : post-processing
  • DiveInSpace : a demoscene in real time of an adventure in space and time, inspired by the movie "2001, a space odyssey". If you want to have a better idea of the demoscene, take a look at this video : http://vimeo.com/89742388

Contributors :

  • Clément Champetier
  • Elisa Prana

Using Premake, C++, GLSL, and OpenGL 3 librairy.

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A work with OpenGL3 and GLSL.

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