Student project - realized in 2014 at IMAC, a school of engineering in computer science.
Content :
- TD1 : the base of the graphic pipeline with OpenGL 3 and the shaders.
- TD2 : lighting
- TD3 : shadow mapping
- TD4 : post-processing
- DiveInSpace : a demoscene in real time of an adventure in space and time, inspired by the movie "2001, a space odyssey". If you want to have a better idea of the demoscene, take a look at this video : http://vimeo.com/89742388
Contributors :
- Clément Champetier
- Elisa Prana
Using Premake, C++, GLSL, and OpenGL 3 librairy.