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Sending a call to the server running alltalk_tts, and wrote a program to call it from a client machine on my network. However, when I do so, the audio is playing on my server instead of the client that is calling it. Any ideas what is causing this? |
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Answered by
erew123
Jun 12, 2024
Replies: 1 comment 2 replies
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Hi @POD319 Please make sure the call has autoplay=false 🟠 autoplay: Enable or disable playing the generated TTS to your standard sound output device at time of TTS generation. -d "autoplay=true" |
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Answer selected by
POD319
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Hi @POD319
Please make sure the call has autoplay=false
🟠 autoplay: Enable or disable playing the generated TTS to your standard sound output device at time of TTS generation.
-d "autoplay=true"
-d "autoplay=false"