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Move.me freeze
auto-migrated
Priority-Medium
Type-Defect
#26
opened Oct 10, 2015 by
GoogleCodeExporter
Color control without disabling sphere tracking
auto-migrated
Priority-Medium
Type-Defect
#25
opened Oct 10, 2015 by
GoogleCodeExporter
Playstation MoveME Flowers help.
auto-migrated
Priority-Medium
Type-Defect
#24
opened Oct 10, 2015 by
GoogleCodeExporter
Getting Started
auto-migrated
Priority-Medium
Type-Defect
#23
opened Oct 10, 2015 by
GoogleCodeExporter
Maintaining same coordinate system between controller calibrations
auto-migrated
Priority-Medium
Type-Defect
#22
opened Oct 10, 2015 by
GoogleCodeExporter
PSMoveSharp examples are not working
auto-migrated
Priority-Medium
Type-Defect
#19
opened Oct 10, 2015 by
GoogleCodeExporter
How to get gravity vector?
auto-migrated
Priority-Medium
Type-Defect
#18
opened Oct 10, 2015 by
GoogleCodeExporter
Can't seem to get Navigation controller info through Move.Me
auto-migrated
Priority-Medium
Type-Defect
#17
opened Oct 10, 2015 by
GoogleCodeExporter
How to know if the sphere is correct tracking
auto-migrated
Priority-Medium
Type-Defect
#16
opened Oct 10, 2015 by
GoogleCodeExporter
Someone can explain me some functions. Thanks
auto-migrated
Priority-Medium
Type-Defect
#12
opened Oct 10, 2015 by
GoogleCodeExporter
ProTip!
Exclude everything labeled
bug
with -label:bug.