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FXGL experiments
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README.md

GameTest

Experimenting with AlmasB JavaFX library FXGL

Getting Started

I'm using IntelliJ on a Mac and I started with the FXGL Wiki Getting Started Tutorial.

Prerequisites

Content generation from these sources

Authors

See also the list of contributors who participated in this project.

Acknowledgments

ChangeLog

0.1

  • displaying the x,y coordinates of the player object
  • bounding the player object within the game screen
  • playing a bumping sound at the edge of the screen
  • background ambient music
  • sprite sheet slicing for walking and idle animations
  • animated the walk/idle sequence in all four cardinal coordinates (North, East, South, West)
  • minimal "moonwalking", by adjusting the animation duration
  • second "npc" character
  • detect simple bounding box collision of entities
  • npc turns toward player on collision

0.2

  • refactored to FXGL 0.5.0
  • refactored movement
  • player cannot walk over NPCs bounding box
  • tightened up the hitbox (still code-messy)
  • tilemap background with terrain items
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