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Port/Finish OpenAL-soft support #6
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Hi Ensiform! Well, I know this isn't a forum, so please excuse me to 'hijack' this issue ticket to ask a few questions.
Once again, I'm sorry if my comment looks a bit out-of-place and please don't curse me if I quoted you wrong but I really don't remember exactly what you said on Discord. |
Most implementations I have seen which are based on ioquake3/idtech3 code in general have poor performance, don't handle most features, and generally "suck" compared to standard DMA or even SDL DMA backend. I put the issue on Quake3e because I was hoping to see Cyrax add it for Quake3e first before merging here as I lack the skill to really see what I want to have in it. I have no idea how contents would be successful, as efx to fully take advantage requires tracing and such. See: quake2xp and some of this stuff isn't exposed to mod API. Not sure why you quit discord instead of just leaving servers you no longer wish to partake in but okay. |
Currently I have left it out because of lack of OAL-soft libs in the repo.
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