Specify and deploy performant binary protocol structures in Node
npm i protocore
Then include the library in your code:
const {Schema, StreamingAbstractor, types, protospec} = require('protocore')
Protocore makes building custom binary protocols a snap.
It's a lightweight Node library that takes the pain out of making binary protocols for games, databases, and other performance-dependent applications!
Protocore allows developers to create advanced protocols with powerful functionality and maximum efficiency.
const personSchema = new Schema([
{
'name': 'firstName',
'type': types.string
},
{
'name': 'age',
'type': types.uint,
'size': 8
},
{
'name': 'alive',
'type': types.boolean
}
])
The above code defines a simple schema which represents a person.
It includes a firstName
string field and an age
, which is a UInt8.
const ethanBuf = personSchema.build({
'name': 'Ethan Davis',
'age': 17,
'alive': true
})
// Now ethanBuf is a buffer representation of a person!
Here we've built a buffer from Ethan's data using the personSchema
Schema. The Schema.build
method returns a Buffer.
// ^ Let's say ethanBuf is a buffer created with the personSchema Schema
const parsed = personSchema.parse(ethanBuf)
// parsed will now be an object with the original information about Ethan!
// parsed = {'name': 'Ethan Davis', 'age': 17, 'alive': true}
Above a buffer was parsed using personSchema
, which returned an object representation of the data!
Lists and Maps can be defined in schemas as well.
const citySchema = new Schema([
{
'name': 'name',
'type': types.string
},
{
'name': 'buildings',
'type': types.list,
'of': new Schema([
{
'name': 'name',
'type': types.string
},
{
'name': 'constructed',
'type': types.uint,
'size': 16
}
])
},
{
'name': 'residentLifetimes',
'type': types.map,
'key': {
'type': types.string
},
'value': {
'type': types.varint
}
}
])
We've now defined citySchema
, which represents a city with buildings and residents. Buildings have names and also contain the year they were constructed. Residents' time spent in the city are represented in the residentLifetimes
map.
const sanFranciscoBuf = citySchema.build({
'name': 'San Francisco',
'buildings': [
{
'name': 'Salesforce Tower',
'constructed': 2018
},
{
'name': 'Ferry Building',
'constructed': 1898
}
],
'residentLifetimes': {
'Ethan': 8,
'James': 9,
'Bohn': 12
}
})
const sanFrancisco = citySchema.parse(sanFranciscoBuf)
sanFrancisco
will be similar to the object we built sanFranciscoBuf
from. It will have an array of building objects. It will also have a map (object with appropriate types) for residentLifetimes
.
StreamingAbstractor
s allow us to create duplex, event-based streaming systems for applications.
Let's create a StreamingAbstractor
.
const myAbstractor = new StreamingAbstractor()
myAbstractor.register('login', new Schema([
{
'name': 'username',
'type': types.string
},
{
'name': 'number',
'type': types.uint,
'size': 16
}
]))
// Now we can bind myAbstractor to a stream using myAbstractor.bind(stream)
Above we've registered an event called 'login' in our abstractor. Now it can recieve login events from a stream connected to another StreamingAbstractor
.
Now that we have a StreamingAbstractor
(myAbstractor
) with the login
event registered, we'll listen for login
on our end.
myAbstractor.on('login', (data) => {
console.log('Login with username ' + data.username + ' and number ' + data.number + '.')
})
Because we've registered the login
event, we can send login
events using myAbstractor
.
myAbstractor.send('login', {
'username': 'ethan',
'number': 5135
})
It's possible to build custom types for Protocore schemas to use, and it's not too complex either.
Protocore ships with its own built in types (ex. string, buffer, int, double, etc), and those are available for inspection in the types directory.
Protospec is Protocore's protocol specification format. It is nice to write.
// my.pspec
def player private
string username
varint score
int x size=16
int y size=16
def join
instance player of=player
def updateAllPlayers
list players of=player
To import a Protospec as a StreamingAbstractor
:
// ... load spec, ex. fs.readFileSync(path.join(__dirname, 'my.pspec'))
const myAbstractor = protospec.importAbstractor(spec)
myAbstractor.on('updateAllPlayers', (data) => {
// Do something with data.players
})
To import a Protospec as an Object
of Schema
s:
const mySchemas = protospec.importAll(spec).schemas
const builtJoin = mySchemas.join.build({
'player': {
'username': 'a',
'score': 2,
'x': 100,
'y': 200
}
})
Protocore has a built-in protocol feature called an Exchange
which allows protocols to define transfers of information in a "request-response" manner.
def ReqUser private
string username
def ResUser private
string username
uint age size=8
aliasUses map key=string;value=varint
exchange getUser
request ReqUser
response ResUser
Note that in this Protospec, the ReqUser
and ResUser
definitions are private. This means that they should not be directly sent over the StreamingAbstractor
.
Server handles requests:
perClientAbstractor.on('getUser', (req, res) => {
res({
'username': req.username,
'age': Math.floor(Math.random() * 100),
'aliasUses': {
'test': 5,
'testB': 7
}
})
})
Client sends requests:
const userRes = await clientAbstractor.request('getUser', {
'username': 'ethan'
})
console.log(userRes)
// => {'username': 'ethan', 'age': 18, 'aliasUses': {'test': 5, 'testB': 7}}