Lion Engine is a versatile game engine designed to support multiple graphics libraries, making it a truly multiplatform solution. Whether you're developing for Linux, Windows, Lion Engine has you covered with support for OpenGL (GLFW), SFML.
- Multiplatform Support: Develop games for Linux, Windows.
- Graphics Libraries:
- OpenGL (GLFW) for Linux
- SFML for Windows
- High Performance: Optimized for efficient rendering and resource management.
- Extensible: Easily add new features and customize the engine to fit your needs.
- Linux: OpenGL, GLFW
- Windows: SFML
- Clone the repository:
sh git clone https://github.com/etib-corp/lion-engine.git
- Navigate to the project directory:
sh cd lion-engine
- Build the engine:
sh cmake -B build -S . cmake --build build sudo cp build/lion-engine.so mv /usr/lib sudo cp -r include/ /usr/include/lion-engine
- Create a new project using the Lion Engine template.
- Implement your game logic.
- Build and run your game.
We welcome contributions! Please read our Contributing Guidelines for more details.
This project is licensed under the MIT License. See the LICENSE file for details.
For any inquiries or support, please contact us on GitHub.