Sprit3r is a small software which displays 3D models from spritesheets. Each tile in the sheet represents one layer of the 3D model. The layers are then stacked on top of each other to achieve the effect.
The model was rendered from this image:
Sprit3r is not a model editor, but the preview will refresh continuously as you edit it in another software. This makes it much easier to visualize what your art may look like in a game or other piece of software using the same technique.
The software also supports .vox files, which is a binary format exported by MagicaVoxel.
How to use
Sprit3r is cross platform, but requires LÖVE to run. You can download the latest version at https://love2d.org
You can either clone the repo and run from source, or download the Sprit3r.love file and run it using the love application for your platform. Note that a future LÖVE update may break the code! Recommended version is LÖVE 0.10.2.
Sprit3r was written in Lua using the LÖVE framework.
Thanks to vrld for the cool SUIT library used in the project. https://github.com/vrld/SUIT
Thanks to kikito who wrote the parser for .vox files.
My post on the LÖVE forums: https://love2d.org/forums/viewtopic.php?f=5&t=83059