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tRPC integrations for CRDTs: CRDT-native RPC calls

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trpc-crdt

tRPC integrations for CRDTs: CRDT-native RPC calls

For when you're building with CRDTs but you want to run code on a server.

Install

NPM packages are available for the following CRDT systems:

In progress

Please PR additional integrations — the goal is to support all CRDT implementations.

How to use

Run server functions from the client that write to replicated data structures.

// Run a job
await trpc.aiSummarizationJob.mutate({ id })
console.log(jobResults.get(id))

// Schedule an event
const eventId = await trpc.scheduleRoom.mutate({
  date: `2023-11-04`,
  startTime: 12,
  endTime: 13
})
console.log(events.get(eventId))

A simple Yjs implementation (see the examples directory for full examples for each integration).

Browser

import * as Y from "yjs"
import { createTRPCProxyClient } from "@trpc/client"
import { link } from "trpc-yjs/link"

// Doc needs replicated via a server e.g. with y-websocket.
const doc = new Y.Doc()
const trpc = createTRPCProxyClient<AppRouter>({
  links: [
    link({
      doc,
    }),
  ],
})

// Tell server to create a new user.
await trpc.userCreate.mutate({id: `1`, name: `Kyle Mathews`})

// The new user, written by the server, is now available at
doc.getMap(`users`).get(`1`)

Server

import { adapter } from "trpc-yjs/adapter"
import { initTRPC, TRPCError } from "@trpc/server"
import { z } from "zod"

const t = initTRPC.create()
const router = t.router
const publicProcedure = t.procedure

const appRouter = router({
  userCreate: publicProcedure
    .input(z.object({ name: z.string(), id: z.string() }))
    .mutation(async (opts) => {
      const {
        input,
        ctx: { users },
      } = opts
      const user = { ..input }

      // Set new user on the Y.Map users.
      users.set(user.id, user)

      return `ok`
    })
})

// Get replicated Yjs doc to listen for new tRPC calls.
const doc = getYDoc(`doc`)

// Setup trpc-yjs adapter.
adapter({ appRouter, context: { doc, users: doc.getMap(`users`) } })

Why Build with CRDTs?

CRDTs enable local-first style development — local-first is a software architecture which shifts reads/writes to an embedded database in each client. Local writes are replicated between clients by a Sync Engine.

The benefits are multiple:

  • Simplified state management for developers
  • Built-in support for real-time sync, offline usage, and multiplayer collaborative features
  • Faster (60 FPS) CRUD
  • More robust applications for end-users

Read my longer write-up on why I think local-first is the future of app development: https://bricolage.io/some-notes-on-local-first-development/

Why trpc-crdt?

But not everything is cute puppies and warm bread and butter in CRDT-land.

CRDTs (and local writes) are amazing until... you need a server (it happens).

Common reasons for needing a server when building with CRDTs:

Only a server can run the code:

  • the code requires specialized hardware not available in the client
  • the code is written in a non-javascript language (it happens)
  • the code needs to talk to 3rd party API with restricted access
  • the code needs more resources to run than are available on the client (common with mobile)

An optimistic client mutation isn't safe:

CRDTs make optimistic client mutations far safer than normal but an authoritative server is still often needed:

  • mutations that need complex or secure validation (e.g. money transfer)
  • mutations that include writes to external systems that must be completed in the same transaction e.g. writes to a 3rd party API
  • mutations to complex data that's not easily expressed in CRDTs
  • mutations against limited resources e.g. reserving a ticket to a show

For each of these, the good ol' request/response RPC pattern is a lot easier and safer than optimistic client writes.

Why do server authoritative mutations over a CRDT?

You might be wandering: why not just write normal tRPC (or REST/GraphQL) API calls?

This is possible but there are some potent advantages to keeping everything in CRDT-land:

  • No need for client-side state invalidation/refetching after server writes. Writes by the server during a tRPC mutations are pushed to all clients by the sync engine. Data across your component tree will be updated simultaneously along with your UI — a major pain point for normal API mutations!
  • RPC calls get all the benefits of of CRDTs:
    • server calls over CRDTs are resilient to network glitches with guaranteed exactly-once delivery. No need to add retry logic to your calls.
    • RPC calls are now replicated (if you choose) in real-time to other users of the application
  • Simplify your architecture. If you're using CRDTs extensively in your applications, tRPC over CRDT helps keep your architecture simple and consistent.
  • A free audit log! Which may or may not be useful but it can be handy or even essential to see a log of all mutations.
  • Easy real-time updates for long-running requests e.g. the server can simply update a progress percentage or what step the request is on. If some requests are of interest to a wider audience e.g. in group collaboration, running requests over CRDT means you get free real-time job notifications.

Get involved!

This library and local-first in general is very early so there's lots of ideas to explore and code to write.

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