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ASCII sandbox MMO.
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ey6es/witgap
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Witgap ------ An "ASCII sandbox MMO" with a Flash (ActionScript) client and a C++ server. Building -------- Dependencies are cmake (http://www.cmake.org/, v2.8+), Qt (http://qt.nokia.com/products/, v4.6.2+), OpenSSL (http://www.openssl.org/), MaxMind GeoIP (http://www.maxmind.com/app/c/), the Adobe Flex SDK (http://www.adobe.com/devnet/flex/flex-sdk-download.html, v4.6+), and doxygen (http://www.stack.nl/~dimitri/doxygen/) for code documentation. To build, create a build folder and run "cmake path-to-code-folder" (e.g., create a "build" folder at the top level, cd into it, and run "cmake .."). This creates a native build structure that can then be built using "make" (or equivalent). To generate the code documentation, run "doxygen" at the top level. Running ------- To run the server, copy etc/server.ini.dist to etc/server.ini and adjust configuration as necessary. Then run "./bin/witgap-server etc/server.ini". Distribution ------------ All code is freely distributable under the BSD license. See 'LICENSE.txt'. Contributions and Contact Information ------------------------------------- Send questions/comments to Andrzej Kapolka <drzej.k@gmail.com>. Latest source available at https://github.com/ey6es/witgap.
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