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BundleInfo.plist.in is missing many file format and should be integrated in the plugin framework
Current effect is that missing file format are not opened automatically.
One possibility is to handle it in the superbuild but building a bundle is possible directly within F3D source, so I dont think it should.
The text was updated successfully, but these errors were encountered:
fixed by #1343
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mwestphal
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BundleInfo.plist.in is missing many file format and should be integrated in the plugin framework
Current effect is that missing file format are not opened automatically.
One possibility is to handle it in the superbuild but building a bundle is possible directly within F3D source, so I dont think it should.
The text was updated successfully, but these errors were encountered: