dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.
C Objective-C C++
Latest commit 776c44f Mar 25, 2013 MacPro: Fabien Sanglard Typo in README.md[C.
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Classes
Resources-iPad
Settings.bundle
dEngine.xcodeproj
data
src
.gitignore
Default.png
Entitlements.plist
MainWindow.xib
README.md
dEngine-Info.plist
dEngine_Prefix.pch
doom3.png
main.m

README.md