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Facebook Unity SDK crash iOS app when app launch #193
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Hi @yong-qin, which version of SDK are you using? |
Hi, I am using Facebook Unity SDK version 7.10.1 It seems crash is occurred here |
Hi @yong-qin, Facebook Unity SDK version 7.10.1 uses Facebook iOS SDK version 4.22.0, which was released 1 and half years ago, do you mind updating your Facebook Unity SDK to latest version? The issue is not necessary caused by the FBSDKKeyChainStore. It looks like a deadlock that caused by dispatch_once_f. Please let me know if you can still reproduce the issue after updating. |
Thanks, I try to update SDK to latest version. |
I also had the same problem. The version of sdk I used was 4.36.0. Is the problem solved by upgrading to the latest version 4.38.0? |
Exception Type: EXC_CRASH (SIGKILL) Thread 0 name: Dispatch queue: com.apple.main-thread |
Our build was rejected by Apple because it was crashing on startup and the crash log was the same as @bluerainorange. We can't reproduce it though. This began after we upgraded the SDK from v7.11.0 to v7.15.1 (iOS v4.39.1). @yong-qin did you get to resolve your issue? |
Here's the log that Apple sent us:
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@renattou Did you ever find a solution to this? We've got the same rejection from Apple, but on a non-Unity app. We can't reproduce it on 9 different devices, but Apple have done it consistently 3 times on one device. Upgrading from 4.39.0 to 4.42.0 seems to have gotten us through App Review, however I can't really see anything in the github diffs of facebook-objc-sdk to suggest anything was changed that would fix the keychain issue. |
@chedabob We didn't find a solution. Since we couldn't reproduce the crash, we just tried making a new build with no changes, submitted it and it actually got approved. So maybe the upgrade really didn't have anything to do with your build getting through review. My guess is that our builds got tested on a different device on the second time. |
Upgrade to 4.44.1 and still have the same issue ;( |
5.0.0 still have the same issue ;( |
I had the same issue. But after increasing build number and resubmitting again, app got approved from Apple. |
Did someone made any progress under this issue? |
I have the same issue on Facebook Unity SDK 7.17.2 with Unity 2019.3.0f1
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Same issue today with Unity 2019.4.1 , iOS 13.5.1 and FB SDK 7.19.2, rejected by Apple but can't reproduce the crash locally using xcode or testflight builds. |
Hi everyone, I can't find how to solve this issue for a newer version of the SDK but I somehow managed to find a working form of SDK.My solution is to use the older and sustainable version of the SDK. On the iOS side, you need to add 5 .frameworks in order to manage to work. After adding these .frameworks to the project you can build it. You can get the error
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I integrated Facebook SDK for Unity into my app, but I got app watchdog timeout crash when app start. The crash get app review rejected by Apple.
It looks process is blocked in clearing cache of keychain.
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