[Bugfix/Refactor]--Acquire render context on object removal; Cleanup superfluous add objects #1581
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Motivation and Context
This small PR adds the acquisition of the render context when objects are deleted in PhysicsManager, as well as when Articulated Objects are created (necessary now since we no longer pass through Simulator to instantiate these objects). A few redundant "PhysicsManager::addObject" overloads were also removed.
How Has This Been Tested
C++ and python tests locally pass.
Types of changes
Checklist