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Bunch of my HDAs here. I mainly use them with Houdini for Unreal plugin (UE4/5)

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faxcorp/HDA-s-for-gamedev-Unreal-engine

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FreeHDAs

Im uploading my HDAs here so I don't loose them and everyone can use. I mainly use them with Houdini for Unreal plugin (UE4/5)

Im not gonna do a documentation but if you wanna know how to use something let me know

Some worth mentioning:

  • Weighted sliders: https://github.com/faxcorp/FreeHDAs/assets/37246339/3e491ab5-ec1b-4d06-b658-e59c025a6ac6

  • Unreal name connected pieces set attributes - configures objects for export using Houdini to Unreal, names input optionally by piece, configures splines, material, baked actor class image

  • Align UV - can align UV's by pieces or not to UV space center/top etc. scale to fit horizontal/vertical, uniform and non-uniform scale image

  • Baking Sweep - can create banking sweeps good for roads, also colors vertex colors according to the banking image

  • Edge Decal Maker - generates decals on edges of a building, for example (damaged corners). With vertex colors / UV image

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Bunch of my HDAs here. I mainly use them with Houdini for Unreal plugin (UE4/5)

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