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Implementation collision forces for moving rigid bodies in fluids #1836
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VLCeline
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/cc @prudhomm skip feelpp skip toolboxes skip mor skip tests
@VLCeline is the code up to date ? |
In other words could we review the PR,? |
@prudhomm No, the code is not up to date. I will review the new version of the code on Monday and push it then. |
VLCeline
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Collision forces are necessary to avoid contact between moving objects in fluids
they can be implemented as a plugin for the fluid toolbox
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