Dialogue Manager is an addon for Godot 4 (there's a Godot 3 version too) that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game.
You can install it via the Asset Library or downloading a copy from GitHub.
- FAQ
- Writing Dialogue
- Settings
- Using dialogue in your game
- Example balloons
- Translations
- API
- C# wrapper
Dialogue Manager is made by Nathan Hoad with help from these cool people.
Licensed under the MIT license, see LICENSE
for more information.