AndroidX Media is a collection of libraries for implementing media use cases on Android, including local playback (via ExoPlayer) and media sessions.
- The developer guide provides a wealth of information.
- The class reference documents the classes and methods.
- The release notes document the major changes in each release.
- Follow our developer blog to keep up to date with the latest developments!
You'll find a migration guide for existing ExoPlayer and MediaSession users on developer.android.com.
AndroidX Media releases provide API stability guarantees, ensuring that the API surface remains backwards compatible for the most commonly used APIs. APIs intended for more advanced use cases are marked as unstable. To use an unstable method or class without lint warnings, you’ll need to add the OptIn annotation before using it. For more information see the UnstableApi documentation.
You can get the libraries from the Google Maven repository. It's also possible to clone this GitHub repository and depend on the modules locally.
The easiest way to get started using AndroidX Media is to add gradle
dependencies on the libraries you need in the build.gradle
file of your app
module.
For example, to depend on ExoPlayer with DASH playback support and UI components you can add dependencies on the modules like this:
implementation 'androidx.media3:media3-exoplayer:1.X.X'
implementation 'androidx.media3:media3-exoplayer-dash:1.X.X'
implementation 'androidx.media3:media3-ui:1.X.X'
where 1.X.X
is your preferred version. All modules must be the same version.
Please see the AndroidX Media3 developer.android.com page for more information, including a full list of library modules.
This repository includes some modules that depend on external libraries that need to be built manually, and are not available from the Maven repository. Please see the individual READMEs under the libraries directory for more details.
If not enabled already, you also need to turn on Java 8 support in all
build.gradle
files depending on AndroidX Media, by adding the following to the
android
section:
compileOptions {
targetCompatibility JavaVersion.VERSION_1_8
}
If your Gradle minSdkVersion
is 20 or lower, you should
enable multidex in order
to prevent build errors.
Cloning the repository and depending on the modules locally is required when
using some libraries. It's also a suitable approach if you want to make local
changes, or if you want to use the main
branch.
First, clone the repository into a local directory:
git clone https://github.com/androidx/media.git
cd media
Next, add the following to your project's settings.gradle
file, replacing
path/to/media
with the path to your local copy:
gradle.ext.androidxMediaModulePrefix = 'media-'
apply from: file("path/to/media/core_settings.gradle")
You should now see the AndroidX Media modules appear as part of your project. You can depend on them as you would on any other local module, for example:
implementation project(':media-lib-exoplayer')
implementation project(':media-lib-exoplayer-dash')
implementation project(':media-lib-ui')
Development work happens on the main
branch. Pull requests should normally be
made to this branch.
The release
branch holds the most recent stable release.
To develop AndroidX Media using Android Studio, simply open the project in the root directory of this repository.