Learning dynamics project : playing doom with deep & recurrent reinforcement learning.
Implementation of "Playing FPS Games With Deep Reinforcement Learning" (Lample & Chaplot, 2016)
Please note that this implementation is not exactly flawless - have a look at our report for a more detailed analysis.
The project is implemented in Python 3 and requires the following packages :
tensorflow==0.12.0rc1
vizdoom==1.1.0rc1
scipy==0.18.1
Vizdoom and tensorflow might be a bit painful to install so feel free to have a look at their doc! :)