javascript class framework
Used for fast deploying of classes by inheriting existent ones.
npm install findhit-class --save
var Class = require('findhit-class');
// Class creation by extending Class
var MyClass = Class.extend({
initialize: function ( arg1, arg 2 ) {
return this || false;
},
destroy: function () {
return;
},
test: function () {
return 'test';
},
});
// Extending MyClass to a new Class
// Inheriting initialize and destroy function
var MyNewClass = MyClass.extend({
test: function () {
return 'cool';
},
});
// Since we want to inherite initialize, we may also add an hook for this class
MyClass.addInitHook(function () {
// do something here..
});
// And also for destroying
MyClass.addDestroyHook(function () {
// do something here..
});
// WARNING:
// Hooks also run on parent classes when an instance is constructed!
// Initialize some vars
var Gun = Class.extend(),
Bullet = Class.extend();
// Associating them
Gun.hasMany( 'Bullets', Bullet );
Bullet.belongsTo( 'Gun', Gun );
// Creating instances
var gun = new Gun( 'colt' ),
bulletOne = new Bullet( 'alpha' ),
bulletStupid = new Bullet( 'whoote' ),
bulletKaeda = new Bullet( 'i kill you' );
// We could associate on multiple ways:
// From a bullet pov
bulletOne.Gun = gun;
// gun.Bullets should be now equal to [ bulletOne ];
// From a gun pov
gun.Bullets = [ bulletOne, bulletStupid, bulletKaeda ];
gun.setBullets( [ bulletOne, bulletStupid, bulletKaeda ] );
// bulletOne.Gun, bulletStupid.Gun and bulletKaeda.Gun should be now equal to Gun
// Initialize some vars
var Gun = Class.extend({
options: {
silent: false,
},
});
var Colt = Gun.extend({
options: {
silent: true,
color: undefined,
model: undefined,
},
});
var gun = new Gun(),
colt = new Colt();
gun.options; // { silent: false }
colt.options; // { silent: true, color: undefined, model: undefined }
Huge thanks to Leaflet, John Resig and Dean Edwards.