Punchy v0.3.0 π
π Try out the v0.3.0 web demo! π
This release adds new interactable items, changes to the Slinger enemy type with a new ranged attack and AI behavior, update to Big Bass bomb throwing AI behavior and the ability to grab and throw bombs before they explode! (its a short window, be careful). We also bumped our bevy version up to 0.9.
What's Changed
- Added code implementation for Hit Flash by @loportol in #286
- upgrade to bevy 0.9 by @lecoqjacob in #288
- Add ranged attack as Slinger fighter default attack by @Zac8668 in #277
- Adjust Slinger ranged attack to remove Knockback by @Zac8668 in #292
- fix: fix scripting error when trying to use health item. by @zicklag in #297
- Delete history.db by @zicklag in #296
- Make player able to grab Big Bass bomb while fusing by @Zac8668 in #291
- Add Big Bass bomb throwing proper AI by @Zac8668 in #293
- Boss bomb throw always has another static bomb sprite behind the animated explosion by @Zac8668 in #299
- Changed hitstun to not transition state if duration is 0 by @odecay in #301
- New Items Added by @loportol in #285
New Contributors
Full Changelog: v0.2.1...v0.3.0