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In game most of the time when I want to move always i have to press 2 keys. It makes sense that when I press up it should go in north side, but game map is tilted along diagonals so movement is little confusing.
Is there anyway this can be solved? like when pressed up or down it moves along the tiles(in diagonal directions) or change the viewing angle
The text was updated successfully, but these errors were encountered:
Maybe there should be an option for handling movement relative to the map compass (up being compass north)? I hadn't really considered it, since the current behavior where movement is relative to the screen feels the most natural to me.
Can this be down with having a key binding option where like 'up' is like up+left and 'down' is down+right etc.? I am not sure if 'strafe' keys can be made / if one key bind can have 2 outputs but that is my current guess at how to adjust the movement without making everything possibly complex (hopefully).
@WithinAmnesia No need for separate bindings. Basically it would be an on/off option for rotating movement 45 degrees clockwise. Not sure what to name it. Maybe "Isometric movement aligned to compass"?
In game most of the time when I want to move always i have to press 2 keys. It makes sense that when I press up it should go in north side, but game map is tilted along diagonals so movement is little confusing.
Is there anyway this can be solved? like when pressed up or down it moves along the tiles(in diagonal directions) or change the viewing angle
The text was updated successfully, but these errors were encountered: