nugem is a 2D fighting game engine aiming for compatibility with Mugen.
Currently, the functionalities are limited to rendering sprites and animations. You can change the displayed character and animation using directional inputs on the controller.
Arguments:
--data path/to/data/folder/
add a data folder (can be multiple). A data folder may contain subfolders for Mugen characters. Others to be documented
- alphanumerical keys mapping: WASD for direction, U/I/O for A/B/C buttons, J/K/L for X/Y/Z buttons, return (enter) for start, backspace for back
- numpad keys mapping: directional arrows for direction, numpad 7/8/9 for A/B/C buttons, numpad 4/5/6 for X/Y/Z buttons, numpad enter for start, numpad comma for back