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[web] Fix right click issues #15103

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Jan 3, 2020
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101 changes: 73 additions & 28 deletions lib/web_ui/lib/src/engine/pointer_binding.dart
Original file line number Diff line number Diff line change
Expand Up @@ -288,41 +288,81 @@ class _SanitizedDetails {
class _ButtonSanitizer {
int _pressedButtons = 0;

// Transform html.PointerEvent.buttons to Flutter's PointerEvent buttons.
/// Transform [html.PointerEvent.buttons] to Flutter's PointerEvent buttons.
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int _htmlButtonsToFlutterButtons(int buttons) {
// Flutter's button definition conveniently matches that of JavaScript
// from primary button (0x1) to forward button (0x10), which allows us to
// avoid transforming it bit by bit.
return buttons & _kButtonsMask;
}

List<_SanitizedDetails> sanitizeDownEvent({@required int buttons}) {
final List<_SanitizedDetails> result = <_SanitizedDetails>[];
// TODO(flutter_web): Remove this temporary fix for right click
// on web platform once context gesture is implemented.
/// Given [html.PointerEvent.button] and [html.PointerEvent.buttons], tries to
/// infer the correct value for Flutter buttons.
int _inferDownFlutterButtons(int button, int buttons) {
if (buttons == 0 && button > -1) {
// In some cases, the browser sends `buttons:0` in a down event. In such
// case, we try to infer the value from `button`.
buttons = convertButtonToButtons(button);
}
return _htmlButtonsToFlutterButtons(buttons);
}

List<_SanitizedDetails> sanitizeDownEvent({
@required int button,
@required int buttons,
}) {
// If the pointer is already down, we just send a move event with the new
// `buttons` value.
if (_pressedButtons != 0) {
_pressedButtons = 0;
result.add(_SanitizedDetails(
change: ui.PointerChange.up,
buttons: 0,
));
return sanitizeMoveEvent(buttons: buttons);
}
_pressedButtons = _htmlButtonsToFlutterButtons(buttons);
result.add(_SanitizedDetails(
change: ui.PointerChange.down,
buttons: _pressedButtons,
));
return result;

_pressedButtons = _inferDownFlutterButtons(button, buttons);
return <_SanitizedDetails>[
_SanitizedDetails(
change: ui.PointerChange.down,
buttons: _pressedButtons,
)
];
}

List<_SanitizedDetails> sanitizeMoveEvent({@required int buttons}) {
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_pressedButtons = _htmlButtonsToFlutterButtons(buttons);
return <_SanitizedDetails>[_SanitizedDetails(
change: _pressedButtons == 0
? ui.PointerChange.hover
: ui.PointerChange.move,
buttons: _pressedButtons,
)];
final int newPressedButtons = _htmlButtonsToFlutterButtons(buttons);
// This could happen when the context menu is active and the user clicks
// RMB somewhere else. The browser sends a down event with `buttons:0`.
//
// In this case, we keep the old `buttons` value so we don't confuse the
// framework.
if (_pressedButtons != 0 && newPressedButtons == 0) {
return <_SanitizedDetails>[
_SanitizedDetails(
change: ui.PointerChange.move,
buttons: _pressedButtons,
)
];
}

// This could happen when the user clicks RMB then moves the mouse quickly.
// The brower sends a move event with `buttons:2` even though there's no
// buttons down yet.
if (_pressedButtons == 0 && newPressedButtons != 0) {
return <_SanitizedDetails>[
_SanitizedDetails(
change: ui.PointerChange.hover,
buttons: _pressedButtons,
)
];
}

_pressedButtons = newPressedButtons;
return <_SanitizedDetails>[
_SanitizedDetails(
change: _pressedButtons == 0
? ui.PointerChange.hover
: ui.PointerChange.move,
buttons: _pressedButtons,
)
];
}

List<_SanitizedDetails> sanitizeUpEvent() {
Expand Down Expand Up @@ -396,7 +436,11 @@ class _PointerAdapter extends _BaseAdapter with _WheelEventListenerMixin {
_addPointerEventListener('pointerdown', (html.PointerEvent event) {
final int device = event.pointerId;
final List<ui.PointerData> pointerData = <ui.PointerData>[];
final List<_SanitizedDetails> detailsList = _ensureSanitizer(device).sanitizeDownEvent(buttons: event.buttons);
final List<_SanitizedDetails> detailsList =
_ensureSanitizer(device).sanitizeDownEvent(
button: event.button,
buttons: event.buttons,
);
_convertEventsToPointerData(data: pointerData, event: event, detailsList: detailsList);
_callback(pointerData);
});
Expand Down Expand Up @@ -697,10 +741,11 @@ class _MouseAdapter extends _BaseAdapter with _WheelEventListenerMixin {
void setup() {
_addMouseEventListener('mousedown', (html.MouseEvent event) {
final List<ui.PointerData> pointerData = <ui.PointerData>[];
final bool isStartOfDrag = event.buttons == convertButtonToButtons(event.button);
final List<_SanitizedDetails> sanitizedDetails = isStartOfDrag ?
_sanitizer.sanitizeDownEvent(buttons: event.buttons) :
_sanitizer.sanitizeMoveEvent(buttons: event.buttons);
final List<_SanitizedDetails> sanitizedDetails =
_sanitizer.sanitizeDownEvent(
button: event.button,
buttons: event.buttons,
);
_convertEventsToPointerData(data: pointerData, event: event, detailsList: sanitizedDetails);
_callback(pointerData);
});
Expand Down
65 changes: 63 additions & 2 deletions lib/web_ui/lib/src/engine/pointer_converter.dart
Original file line number Diff line number Diff line change
Expand Up @@ -364,7 +364,38 @@ class PointerDataConverter {
)
);
}
assert(!_locationHasChanged(device, physicalX, physicalY));
if (_locationHasChanged(device, physicalX, physicalY)) {
assert(alreadyAdded);
// Synthesize a hover of the pointer to the down location before
// sending the down event, if necessary.
result.add(
_synthesizePointerData(
timeStamp: timeStamp,
change: ui.PointerChange.hover,
kind: kind,
device: device,
physicalX: physicalX,
physicalY: physicalY,
buttons: 0,
obscured: obscured,
pressure: 0.0,
pressureMin: pressureMin,
pressureMax: pressureMax,
distance: distance,
distanceMax: distanceMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt,
platformData: platformData,
scrollDeltaX: scrollDeltaX,
scrollDeltaY: scrollDeltaY,
)
);
}
state.down = true;
result.add(
_generateCompletePointerData(
Expand Down Expand Up @@ -442,7 +473,37 @@ class PointerDataConverter {
physicalX = state.x;
physicalY = state.y;
}
assert(!_locationHasChanged(device, physicalX, physicalY));
if (_locationHasChanged(device, physicalX, physicalY)) {
// Synthesize a move of the pointer to the up location before
// sending the up event, if necessary.
result.add(
_synthesizePointerData(
timeStamp: timeStamp,
change: ui.PointerChange.move,
kind: kind,
device: device,
physicalX: physicalX,
physicalY: physicalY,
buttons: buttons,
obscured: obscured,
pressure: pressure,
pressureMin: pressureMin,
pressureMax: pressureMax,
distance: distance,
distanceMax: distanceMax,
size: size,
radiusMajor: radiusMajor,
radiusMinor: radiusMinor,
radiusMin: radiusMin,
radiusMax: radiusMax,
orientation: orientation,
tilt: tilt,
platformData: platformData,
scrollDeltaX: scrollDeltaX,
scrollDeltaY: scrollDeltaY,
)
);
}
state.down = false;
result.add(
_generateCompletePointerData(
Expand Down
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