Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Let pushColorFilter accept all types of ColorFilters #9641

Merged
merged 19 commits into from
Jul 10, 2019

Conversation

dnfield
Copy link
Contributor

@dnfield dnfield commented Jul 1, 2019

Fixes flutter/flutter#35415

This allows consumers to apply all supported types of color filters to a scene.

This is a breaking change, but we don't actually use this code anywhere in the framework so I expect this code to pass.

Breaking change announcement: https://groups.google.com/forum/#!topic/flutter-announce/bdhRbfwg6jA

@dnfield
Copy link
Contributor Author

dnfield commented Jul 1, 2019

This has at least one bug in it right now that I'm working on... crashes when you pass it a matrix.

@dnfield
Copy link
Contributor Author

dnfield commented Jul 2, 2019

This should be good now. Will have tests upstream in framework.

default:
assert(false);
}
final ColorFilterEngineLayer layer = ColorFilterEngineLayer._(engineLayer);
assert(_debugPushLayer(layer));
return layer;
}
EngineLayer _pushColorFilter(int color, int blendMode) native 'SceneBuilder_pushColorFilter';
Copy link
Contributor

@liyuqian liyuqian Jul 2, 2019

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Instead of implementing 4 pushColorFilter variants, maybe it's cleaner to define a single pushColorFilter that takes a sk_sp<SkColorFilter>, and expose ExtractColorFilter from paint.cc to generate the SkColorFilter.

Copy link
Contributor Author

@dnfield dnfield Jul 3, 2019

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

My concern with that is the Paint version is a bit hacky and was mainly done to maintain backwards compatibility.

Paint can afford to do this because it already encodes/serializes this data to the engine side. Doing that is not free. I'd rather use this approach because it avoids allocating unnecessary typed data (which is demonstrably slow), and avoids sending data over to thenative side that we don't need.

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thanks for pointing that out! I didn't realize that ColorFilter doesn't have a corresponding native SkColorFilter object. Is it possible to create such a native object during the construction of ColorFilter, so Paint can just store it inside _objects (like how Shader is stored), and pushColorFilter can also directly use it without triggering additional Dart to native conversion costs?

I guess that I'm Ok with having 4 pushColorFilter*** in scene_builder.cc but it just feels a little weird as every previous push*** in scene_builder.cc has a one-to-one relationship with the SceneBuilder.push*** in compositing.dart. I'll consult @chinmaygarde and @yjbanov to see how they feel about 4 pushColorFilter*** variants in scene_builder.cc.

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

That may be a better way to go - just make ColorFilter a NativeFieldWrapper2 class. Do you want that to be part of this pull request or should we split it out?

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Let's have it here if it's not complicating this PR too much :) (I was hoping that it could even simplify this PR a little bit.)

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I split that effort out into #9668 which has landed and been merged into this PR. PTAL.

@@ -274,7 +274,13 @@ void main() {
return builder.pushOpacity(100, oldLayer: oldLayer);
});
testNoSharing((SceneBuilder builder, EngineLayer oldLayer) {
return builder.pushColorFilter(const Color.fromARGB(0, 0, 0, 0), BlendMode.color, oldLayer: oldLayer);
return builder.pushColorFilter(
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Let's add test coverage for all 4 types of ColorFilters. I think they don't have to be put in the SceneBuilder does not share a layer between addRetained and push* test. Maybe just add a new test pushColorFilter handles all 4 types?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Will do

Copy link
Contributor

@liyuqian liyuqian left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM

@dnfield dnfield merged commit 56885f7 into flutter:master Jul 10, 2019
@dnfield dnfield deleted the push_color_filter branch July 10, 2019 19:07
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 10, 2019
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 10, 2019
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 10, 2019
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 10, 2019
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 10, 2019
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 11, 2019
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 11, 2019
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 11, 2019
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jul 11, 2019
engine-flutter-autoroll added a commit to flutter/flutter that referenced this pull request Jul 11, 2019
flutter/engine@75387db...49445ce

git log 75387db..49445ce --no-merges --oneline
49445ce FLEViewController/Engine API changes (flutter/engine#9750)
2a79462 Add Fuchsia build CI presubmit steps (flutter/engine#9736)
67cebdb Roll fuchsia/sdk/core/linux-amd64 from KGmm_RIJoXS19zTm2crjM3RYpmp5Y03-fLUeVdylbTYC to ehWVT9QJbC-vFMM6SkkQM9HJ9oITFCws7FC9JnrFq2gC (flutter/engine#9765)
089c740 Roll fuchsia/sdk/core/mac-amd64 from lCQWEeR_Ert7t_qAbMRycwrRyZC-dIprYPyPJzwPmg4C to EYnRdXFT9l-d8Qkz4zeTRXnqfV3KQzpQhoPs1r0-740C (flutter/engine#9759)
b22410e Include SkParagraph headers only when the enable-skshaper flag is on (flutter/engine#9758)
2cd650d Minimal integration with the Skia text shaper module (flutter/engine#9556)
f775f5e Re-enable the Wuffs GIF decoder (flutter/engine#9466)
aca0482 Make all shell unit tests use the OpenGL rasterizer. (flutter/engine#9746)
bc57291 Make FLEViewController&#39;s view an internal detail (flutter/engine#9741)
9776043 Synchronize main thread and gpu thread for first render frame (flutter/engine#9506)
f600ae8 Use libc&#43;&#43; variant of string view and remove the FML variant. (flutter/engine#9737)
564f53f Revert &#34;Improve caching limits for Skia (#9503)&#34; (flutter/engine#9740)
b453d3c libtxt: fix reference counting of SkFontStyleSets held by font asset providers (flutter/engine#9561)
fa7627d Fix backspace crash on Chinese devices (flutter/engine#9734)
56885f7 Let pushColorFilter accept all types of ColorFilters (flutter/engine#9641)
6dccb21 Roll src/third_party/skia 96fdfe0fe88e..af4e7b6cf616 (1 commits) (flutter/engine#9735)
8511d9b Roll fuchsia/sdk/core/mac-amd64 from byM-kyxL4bemlTYNqhKUfJfZoIUrCSzS6XzsFr4n9-MC to lCQWEeR_Ert7t_qAbMRycwrRyZC-dIprYPyPJzwPmg4C (flutter/engine#9742)
b3bf0a1 Roll fuchsia/sdk/core/linux-amd64 from I2Qe1zxgckzIzMBTztvzeWYsDgcb9Fw-idSI16oIlx8C to KGmm_RIJoXS19zTm2crjM3RYpmp5Y03-fLUeVdylbTYC (flutter/engine#9743)
7e56823 Fix windows test by not attempting to open a directory as a file. (flutter/engine#9745)
6cf0d13 Roll src/third_party/skia a3ffaabcc4f2..96fdfe0fe88e (5 commits) (flutter/engine#9731)
49a00ae Fix Fuchsia build. (flutter/engine#9730)
b3bb39b Roll src/third_party/dart 06c3d7ad3a...09fc76bc51 (flutter/engine#9728)
2284210 Make the license script compatible with recently changed Dart I/O stream APIs (flutter/engine#9725)
ad582b5 Rework image &amp; texture management to use concurrent message queues. (flutter/engine#9486)
1dcd5f5 Roll src/third_party/skia 6b82cf638682..a3ffaabcc4f2 (24 commits) (flutter/engine#9726)
129979c Revert &#34;Roll src/third_party/dart 06c3d7ad3a..7acecda2cc (12 commits)&#34; (flutter/engine#9724)
8020d7e Roll src/third_party/skia 56065d9b875f..6b82cf638682 (3 commits) (flutter/engine#9718)
e24bd78 Roll src/third_party/dart 06c3d7ad3a..7acecda2cc (12 commits)
3d2668c Reland isolate group changes
802bd15 iOS platform view opacity (flutter/engine#9667)
3b6265b Roll src/third_party/dart b5aeaa6796..06c3d7ad3a (44 commits)
887e052 Refactor ColorFilter to have a native wrapper (flutter/engine#9668)

The AutoRoll server is located here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (garyq@google.com), and stop
the roller if necessary.
johnsonmh pushed a commit to johnsonmh/flutter that referenced this pull request Jul 30, 2019
flutter/engine@75387db...49445ce

git log 75387db..49445ce --no-merges --oneline
49445ce FLEViewController/Engine API changes (flutter/engine#9750)
2a79462 Add Fuchsia build CI presubmit steps (flutter/engine#9736)
67cebdb Roll fuchsia/sdk/core/linux-amd64 from KGmm_RIJoXS19zTm2crjM3RYpmp5Y03-fLUeVdylbTYC to ehWVT9QJbC-vFMM6SkkQM9HJ9oITFCws7FC9JnrFq2gC (flutter/engine#9765)
089c740 Roll fuchsia/sdk/core/mac-amd64 from lCQWEeR_Ert7t_qAbMRycwrRyZC-dIprYPyPJzwPmg4C to EYnRdXFT9l-d8Qkz4zeTRXnqfV3KQzpQhoPs1r0-740C (flutter/engine#9759)
b22410e Include SkParagraph headers only when the enable-skshaper flag is on (flutter/engine#9758)
2cd650d Minimal integration with the Skia text shaper module (flutter/engine#9556)
f775f5e Re-enable the Wuffs GIF decoder (flutter/engine#9466)
aca0482 Make all shell unit tests use the OpenGL rasterizer. (flutter/engine#9746)
bc57291 Make FLEViewController&flutter#39;s view an internal detail (flutter/engine#9741)
9776043 Synchronize main thread and gpu thread for first render frame (flutter/engine#9506)
f600ae8 Use libc&flutter#43;&flutter#43; variant of string view and remove the FML variant. (flutter/engine#9737)
564f53f Revert &flutter#34;Improve caching limits for Skia (flutter#9503)&flutter#34; (flutter/engine#9740)
b453d3c libtxt: fix reference counting of SkFontStyleSets held by font asset providers (flutter/engine#9561)
fa7627d Fix backspace crash on Chinese devices (flutter/engine#9734)
56885f7 Let pushColorFilter accept all types of ColorFilters (flutter/engine#9641)
6dccb21 Roll src/third_party/skia 96fdfe0fe88e..af4e7b6cf616 (1 commits) (flutter/engine#9735)
8511d9b Roll fuchsia/sdk/core/mac-amd64 from byM-kyxL4bemlTYNqhKUfJfZoIUrCSzS6XzsFr4n9-MC to lCQWEeR_Ert7t_qAbMRycwrRyZC-dIprYPyPJzwPmg4C (flutter/engine#9742)
b3bf0a1 Roll fuchsia/sdk/core/linux-amd64 from I2Qe1zxgckzIzMBTztvzeWYsDgcb9Fw-idSI16oIlx8C to KGmm_RIJoXS19zTm2crjM3RYpmp5Y03-fLUeVdylbTYC (flutter/engine#9743)
7e56823 Fix windows test by not attempting to open a directory as a file. (flutter/engine#9745)
6cf0d13 Roll src/third_party/skia a3ffaabcc4f2..96fdfe0fe88e (5 commits) (flutter/engine#9731)
49a00ae Fix Fuchsia build. (flutter/engine#9730)
b3bb39b Roll src/third_party/dart 06c3d7ad3a...09fc76bc51 (flutter/engine#9728)
2284210 Make the license script compatible with recently changed Dart I/O stream APIs (flutter/engine#9725)
ad582b5 Rework image &amp; texture management to use concurrent message queues. (flutter/engine#9486)
1dcd5f5 Roll src/third_party/skia 6b82cf638682..a3ffaabcc4f2 (24 commits) (flutter/engine#9726)
129979c Revert &flutter#34;Roll src/third_party/dart 06c3d7ad3a..7acecda2cc (12 commits)&flutter#34; (flutter/engine#9724)
8020d7e Roll src/third_party/skia 56065d9b875f..6b82cf638682 (3 commits) (flutter/engine#9718)
e24bd78 Roll src/third_party/dart 06c3d7ad3a..7acecda2cc (12 commits)
3d2668c Reland isolate group changes
802bd15 iOS platform view opacity (flutter/engine#9667)
3b6265b Roll src/third_party/dart b5aeaa6796..06c3d7ad3a (44 commits)
887e052 Refactor ColorFilter to have a native wrapper (flutter/engine#9668)

The AutoRoll server is located here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (garyq@google.com), and stop
the roller if necessary.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

SceneBuilder.pushColorFilter should take a ColorFilter instead of a Color/BlendMode
3 participants