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Feature Request: Support loading multi-disc games with m3u files #423
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I think this is the single most important thing that is missing from flycast. Is it considered to be added? If not liberto core is my only option |
You know you can swap discs from the Flycast quick menu (open it pressing |
This feature request has low priority because it's not blocking. You can eject the current disk and select a different one as cinnamonmatexfce said. Supporting .m3u would require additional UI to be able to switch to the next/previous disk in the list. |
At minimum would be two keybinds, the first to eject/insert and the second to select the next disc. |
Yes but this isn't really practical in situations not involving a mouse and keyboard. For example I use batocera.linux where everything is with a controller. And most the other disc based emulators have adopted this.. dolphin even has a method of automatically switching discs while others simply have some type of key combination required. I would recommend dolphins approach because it's pretty dang amazing. So for me, using batocera, the liberto core is my best option as RetroArch can control the disc swap method pretty well. Unfortunately that's a pretty big downgrade in comparison to the standalone. In any case, would love to see the similar added to the standalone (.m3u support, preferably auto disc swap like dolphin) |
You can switch disc with a controller. You don't need a mouse or keyboard. |
Elaborate please. If it can't load an m3u files how can it swap
"tracks/disc" without loading an entirely new rom manually. In my case
loading from emulation station doesn't seem very practical. Wouldn't an
m3u method of loading all discs be better ui?
…On Sun, Sep 25, 2022, 11:09 AM flyinghead ***@***.***> wrote:
You can switch disc with a controller. You don't need a mouse or keyboard.
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Thank you for the response I will mess around with it and see if I can find
a method to work for my application. Or maybe just use the liberto core
for multi disc games only and use the standalone for everything else .
This is what I currently do out of emulation station. Thanks for the
great work on this emulator to anyone involved. Do you forsee further
upgraded support of multidisc based games in flycast in the future?
…On Sun, Sep 25, 2022, 11:25 AM flyinghead ***@***.***> wrote:
When you want to switch disc, pause the game with the Menu button and
select Eject Disk:
[image: image]
<https://user-images.githubusercontent.com/16261910/192154228-70a9ed55-9d43-46eb-a20e-b684afa8e026.png>
Then pause the game again with the same button and select Insert Disk:
[image: image]
<https://user-images.githubusercontent.com/16261910/192154266-3a65f36e-3f20-4c74-8b3b-65bbf1fc2cc3.png>
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On a steam deck here (using the flatpak version) and I would also really love to see native M3U support. The issue for me isn't about not being able to switch discs when required, but about selecting the discs with a single file/shortcut per-game. Steam Rom Manager gets confused if you have duplicates, so you put the multi-discs (chd's/cdi's) in a sub-folder to hide them, you also want to keep the game in the roms folder which is where an M3U comes in (To tell it where to find both discs). Right now, this partially works for SRM with the caveat that flycast doesn't know what to do with the M3U, so you have to edit the steam shortcut manually to point to disc 1 and change this again to disc 2 manually when required, but then this'll break a further import with Steam Rom Manager (It'll create a duplicate). If Flycast had an in-emulator concept of a multiple disc games from a single file (typically an M3U file), and let you launch the last opened disc for a game from there, it eliminates the issue entirely. Otherwise, you effectively need two shortcuts for the game. |
+1 For m3u support. I use m3u files in LaunchBox for multi-disc games so that I don't have two to four instances of the same game with "Disc X" at the end. Looks a lot prettier. Adjust the UI so it retains Eject Disk/Insert Disc on the same button as you have it, then add Previous Disk and Next Disk but are greyed out when it loads a file that's not m3u. A sample m3u of mine looks like this:
|
You need to add content folders so that Flycast can find your disks. |
I just want to bring my support to that feature. It would be really something to be able to load multi-disc games without using the UI to eject/re-insert disk images. |
Is your feature request related to a problem? Please describe.
Can
.m3u
files be supported for multi-disc games?Describe the solution you'd like
In other emulators (mednafen) for consoles that have multi-disc games the standard way of loading these games are plain text
.m3u
files. While perhaps it should not be required, it would be nice if it worked with flycast too.For example in mednafen.
And with flycast it could be useful in a case like this.
And then I would be able to start the game.
Describe alternatives you've considered
What is the intended way of loading multi-disc games with flycast? I haven't found much documentation, but maybe I am just looking in the wrong place.
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