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MutableTaskNodeStatus.go
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MutableTaskNodeStatus.go
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// Code generated by mockery v1.0.1. DO NOT EDIT.
package mocks
import (
time "time"
mock "github.com/stretchr/testify/mock"
)
// MutableTaskNodeStatus is an autogenerated mock type for the MutableTaskNodeStatus type
type MutableTaskNodeStatus struct {
mock.Mock
}
type MutableTaskNodeStatus_GetBarrierClockTick struct {
*mock.Call
}
func (_m MutableTaskNodeStatus_GetBarrierClockTick) Return(_a0 uint32) *MutableTaskNodeStatus_GetBarrierClockTick {
return &MutableTaskNodeStatus_GetBarrierClockTick{Call: _m.Call.Return(_a0)}
}
func (_m *MutableTaskNodeStatus) OnGetBarrierClockTick() *MutableTaskNodeStatus_GetBarrierClockTick {
c := _m.On("GetBarrierClockTick")
return &MutableTaskNodeStatus_GetBarrierClockTick{Call: c}
}
func (_m *MutableTaskNodeStatus) OnGetBarrierClockTickMatch(matchers ...interface{}) *MutableTaskNodeStatus_GetBarrierClockTick {
c := _m.On("GetBarrierClockTick", matchers...)
return &MutableTaskNodeStatus_GetBarrierClockTick{Call: c}
}
// GetBarrierClockTick provides a mock function with given fields:
func (_m *MutableTaskNodeStatus) GetBarrierClockTick() uint32 {
ret := _m.Called()
var r0 uint32
if rf, ok := ret.Get(0).(func() uint32); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(uint32)
}
return r0
}
type MutableTaskNodeStatus_GetLastPhaseUpdatedAt struct {
*mock.Call
}
func (_m MutableTaskNodeStatus_GetLastPhaseUpdatedAt) Return(_a0 time.Time) *MutableTaskNodeStatus_GetLastPhaseUpdatedAt {
return &MutableTaskNodeStatus_GetLastPhaseUpdatedAt{Call: _m.Call.Return(_a0)}
}
func (_m *MutableTaskNodeStatus) OnGetLastPhaseUpdatedAt() *MutableTaskNodeStatus_GetLastPhaseUpdatedAt {
c := _m.On("GetLastPhaseUpdatedAt")
return &MutableTaskNodeStatus_GetLastPhaseUpdatedAt{Call: c}
}
func (_m *MutableTaskNodeStatus) OnGetLastPhaseUpdatedAtMatch(matchers ...interface{}) *MutableTaskNodeStatus_GetLastPhaseUpdatedAt {
c := _m.On("GetLastPhaseUpdatedAt", matchers...)
return &MutableTaskNodeStatus_GetLastPhaseUpdatedAt{Call: c}
}
// GetLastPhaseUpdatedAt provides a mock function with given fields:
func (_m *MutableTaskNodeStatus) GetLastPhaseUpdatedAt() time.Time {
ret := _m.Called()
var r0 time.Time
if rf, ok := ret.Get(0).(func() time.Time); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(time.Time)
}
return r0
}
type MutableTaskNodeStatus_GetPhase struct {
*mock.Call
}
func (_m MutableTaskNodeStatus_GetPhase) Return(_a0 int) *MutableTaskNodeStatus_GetPhase {
return &MutableTaskNodeStatus_GetPhase{Call: _m.Call.Return(_a0)}
}
func (_m *MutableTaskNodeStatus) OnGetPhase() *MutableTaskNodeStatus_GetPhase {
c := _m.On("GetPhase")
return &MutableTaskNodeStatus_GetPhase{Call: c}
}
func (_m *MutableTaskNodeStatus) OnGetPhaseMatch(matchers ...interface{}) *MutableTaskNodeStatus_GetPhase {
c := _m.On("GetPhase", matchers...)
return &MutableTaskNodeStatus_GetPhase{Call: c}
}
// GetPhase provides a mock function with given fields:
func (_m *MutableTaskNodeStatus) GetPhase() int {
ret := _m.Called()
var r0 int
if rf, ok := ret.Get(0).(func() int); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(int)
}
return r0
}
type MutableTaskNodeStatus_GetPhaseVersion struct {
*mock.Call
}
func (_m MutableTaskNodeStatus_GetPhaseVersion) Return(_a0 uint32) *MutableTaskNodeStatus_GetPhaseVersion {
return &MutableTaskNodeStatus_GetPhaseVersion{Call: _m.Call.Return(_a0)}
}
func (_m *MutableTaskNodeStatus) OnGetPhaseVersion() *MutableTaskNodeStatus_GetPhaseVersion {
c := _m.On("GetPhaseVersion")
return &MutableTaskNodeStatus_GetPhaseVersion{Call: c}
}
func (_m *MutableTaskNodeStatus) OnGetPhaseVersionMatch(matchers ...interface{}) *MutableTaskNodeStatus_GetPhaseVersion {
c := _m.On("GetPhaseVersion", matchers...)
return &MutableTaskNodeStatus_GetPhaseVersion{Call: c}
}
// GetPhaseVersion provides a mock function with given fields:
func (_m *MutableTaskNodeStatus) GetPhaseVersion() uint32 {
ret := _m.Called()
var r0 uint32
if rf, ok := ret.Get(0).(func() uint32); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(uint32)
}
return r0
}
type MutableTaskNodeStatus_GetPluginState struct {
*mock.Call
}
func (_m MutableTaskNodeStatus_GetPluginState) Return(_a0 []byte) *MutableTaskNodeStatus_GetPluginState {
return &MutableTaskNodeStatus_GetPluginState{Call: _m.Call.Return(_a0)}
}
func (_m *MutableTaskNodeStatus) OnGetPluginState() *MutableTaskNodeStatus_GetPluginState {
c := _m.On("GetPluginState")
return &MutableTaskNodeStatus_GetPluginState{Call: c}
}
func (_m *MutableTaskNodeStatus) OnGetPluginStateMatch(matchers ...interface{}) *MutableTaskNodeStatus_GetPluginState {
c := _m.On("GetPluginState", matchers...)
return &MutableTaskNodeStatus_GetPluginState{Call: c}
}
// GetPluginState provides a mock function with given fields:
func (_m *MutableTaskNodeStatus) GetPluginState() []byte {
ret := _m.Called()
var r0 []byte
if rf, ok := ret.Get(0).(func() []byte); ok {
r0 = rf()
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]byte)
}
}
return r0
}
type MutableTaskNodeStatus_GetPluginStateVersion struct {
*mock.Call
}
func (_m MutableTaskNodeStatus_GetPluginStateVersion) Return(_a0 uint32) *MutableTaskNodeStatus_GetPluginStateVersion {
return &MutableTaskNodeStatus_GetPluginStateVersion{Call: _m.Call.Return(_a0)}
}
func (_m *MutableTaskNodeStatus) OnGetPluginStateVersion() *MutableTaskNodeStatus_GetPluginStateVersion {
c := _m.On("GetPluginStateVersion")
return &MutableTaskNodeStatus_GetPluginStateVersion{Call: c}
}
func (_m *MutableTaskNodeStatus) OnGetPluginStateVersionMatch(matchers ...interface{}) *MutableTaskNodeStatus_GetPluginStateVersion {
c := _m.On("GetPluginStateVersion", matchers...)
return &MutableTaskNodeStatus_GetPluginStateVersion{Call: c}
}
// GetPluginStateVersion provides a mock function with given fields:
func (_m *MutableTaskNodeStatus) GetPluginStateVersion() uint32 {
ret := _m.Called()
var r0 uint32
if rf, ok := ret.Get(0).(func() uint32); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(uint32)
}
return r0
}
type MutableTaskNodeStatus_IsDirty struct {
*mock.Call
}
func (_m MutableTaskNodeStatus_IsDirty) Return(_a0 bool) *MutableTaskNodeStatus_IsDirty {
return &MutableTaskNodeStatus_IsDirty{Call: _m.Call.Return(_a0)}
}
func (_m *MutableTaskNodeStatus) OnIsDirty() *MutableTaskNodeStatus_IsDirty {
c := _m.On("IsDirty")
return &MutableTaskNodeStatus_IsDirty{Call: c}
}
func (_m *MutableTaskNodeStatus) OnIsDirtyMatch(matchers ...interface{}) *MutableTaskNodeStatus_IsDirty {
c := _m.On("IsDirty", matchers...)
return &MutableTaskNodeStatus_IsDirty{Call: c}
}
// IsDirty provides a mock function with given fields:
func (_m *MutableTaskNodeStatus) IsDirty() bool {
ret := _m.Called()
var r0 bool
if rf, ok := ret.Get(0).(func() bool); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(bool)
}
return r0
}
// SetBarrierClockTick provides a mock function with given fields: tick
func (_m *MutableTaskNodeStatus) SetBarrierClockTick(tick uint32) {
_m.Called(tick)
}
// SetLastPhaseUpdatedAt provides a mock function with given fields: updatedAt
func (_m *MutableTaskNodeStatus) SetLastPhaseUpdatedAt(updatedAt time.Time) {
_m.Called(updatedAt)
}
// SetPhase provides a mock function with given fields: phase
func (_m *MutableTaskNodeStatus) SetPhase(phase int) {
_m.Called(phase)
}
// SetPhaseVersion provides a mock function with given fields: version
func (_m *MutableTaskNodeStatus) SetPhaseVersion(version uint32) {
_m.Called(version)
}
// SetPluginState provides a mock function with given fields: _a0
func (_m *MutableTaskNodeStatus) SetPluginState(_a0 []byte) {
_m.Called(_a0)
}
// SetPluginStateVersion provides a mock function with given fields: _a0
func (_m *MutableTaskNodeStatus) SetPluginStateVersion(_a0 uint32) {
_m.Called(_a0)
}