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node_exec_context.go
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/
node_exec_context.go
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package handler
import (
"context"
"github.com/flyteorg/flyteidl/gen/pb-go/flyteidl/core"
"github.com/flyteorg/flyteplugins/go/tasks/pluginmachinery/ioutils"
"github.com/flyteorg/flytestdlib/promutils"
"github.com/flyteorg/flytestdlib/storage"
v1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/types"
"github.com/flyteorg/flyteplugins/go/tasks/pluginmachinery/io"
"github.com/flyteorg/flytepropeller/events"
"github.com/flyteorg/flytepropeller/pkg/apis/flyteworkflow/v1alpha1"
"github.com/flyteorg/flytepropeller/pkg/controller/executors"
)
type TaskReader interface {
Read(ctx context.Context) (*core.TaskTemplate, error)
GetTaskType() v1alpha1.TaskType
GetTaskID() *core.Identifier
}
type SetupContext interface {
EnqueueOwner() func(string)
OwnerKind() string
MetricsScope() promutils.Scope
}
type NodeExecutionMetadata interface {
GetOwnerID() types.NamespacedName
GetNodeExecutionID() *core.NodeExecutionIdentifier
GetNamespace() string
GetOwnerReference() v1.OwnerReference
GetLabels() map[string]string
GetAnnotations() map[string]string
GetK8sServiceAccount() string
GetSecurityContext() core.SecurityContext
IsInterruptible() bool
GetInterruptibleFailureThreshold() uint32
}
type NodeExecutionContext interface {
// This path is never read by propeller, but allows using some container or prefix in a specific container for all output from tasks
// Sandboxes provide exactly once execution semantics and only the successful sandbox wins. Ideally a sandbox should be a path that is
// available to the task at High Bandwidth (for example the base path of a sharded s3 bucket.
// This with a prefix based sharded strategy, could improve the throughput from S3 manifold)
RawOutputPrefix() storage.DataReference
// Sharding strategy for the output data for this node execution.
OutputShardSelector() ioutils.ShardSelector
DataStore() *storage.DataStore
InputReader() io.InputReader
EventsRecorder() events.TaskEventRecorder
NodeID() v1alpha1.NodeID
Node() v1alpha1.ExecutableNode
CurrentAttempt() uint32
TaskReader() TaskReader
NodeStateReader() NodeStateReader
NodeStateWriter() NodeStateWriter
NodeExecutionMetadata() NodeExecutionMetadata
MaxDatasetSizeBytes() int64
EnqueueOwnerFunc() func() error
ContextualNodeLookup() executors.NodeLookup
ExecutionContext() executors.ExecutionContext
// TODO We should not need to pass NodeStatus, we probably only need it for DataDir, which should actually be sent using an OutputWriter interface
// Deprecated
NodeStatus() v1alpha1.ExecutableNodeStatus
}