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Render Window - Lists don't populate #1
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Issue is caused by #5 |
Don't close until #5 is closed |
ForsakenShell
referenced
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Nov 3, 2019
+ Engine.Plugin.Collections using the wrong Ancestor when building trees + Engine.Plugin.Form and Engine.Plugin.PapyrusScript handle indexes + GetFormID() calls use TargetHandle.Master + GetEditorID() calls use TargetHandle.WorkingOrLastFullRequired or TargetHandle.LastValid as appropriate (I hope) + Get calls to fields using TargetHandle.Working [adds] + ClassAssociation attributes can now filter to only look at children (and not grandchildren) + A couple more translation strings + Log files now auto open/close an initial indent level + Additional sanity checks to a few places + Timers to several batch functions than can potentially stall or take a long time to run if fed bad data
ForsakenShell
added a commit
that referenced
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Nov 18, 2019
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Workshop, Settlement and Subdivision lists don't populate after selecting a Worldspace.
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