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Keyboard and mouse for Xbox One streaming on Windows 10
Branch: master
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DavidRieman Merge pull request #149 from DavidRieman/master
Informational improvements and a CPU pegging bug fix.
* Fixed main window title from TestForm to XboxKeyboardMouse.
* (Issue #101) Added dynamic version information to the settings -> info page, which will show different strings for ClickOnce version and DL version, as they are unfortunately not trivial to keep synchronized.
* Added information about the dead-zoning mouse engine to the info tab, before the info about the other mouse engines.
* Added a link to the main github page for additional information, to make it easy for users to find it again.
* (Issue #143) Fixed CPU pegging while not active.
* Prepared a new ClickOnce deployed version including these fixes.
Latest commit 0f210b2 Feb 15, 2019

README.md

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XboxKeyboardMouse

Keyboard and mouse for Xbox One streaming to Windows 10.

It sends keyboard and mouse inputs to an emulated Xbox controller using SCP driver.

Note: This app only starts when the Xbox streaming app is in the foreground.

Screenshot

Prerequisites

  1. You need SlimDX Runtime installed (x86). (direct download link)

Original SlimDX website (currently down)

Installation

Simply run the installer: https://github.com/fqlx/XboxKeyboardMouse/raw/master/Installer/setup.exe

  • The application will check for updates upon each successive launch.

Current Layout

You may customize your own controller layout through the GUI but the default layout is:

Keyboard/Mouse Xbox Controller
Space A
Left Ctrl B
R X
Number 1 Y
Q Right Bumper
E Left Bumper
Left Shift Left Stick Click
C Right Stick Click
B Start/Menu
V Select/Back/Nav
Tilde Xbox Logo/Guide
Arrow Keys DPAD
Left Click Right Trigger
Right Click Left Trigger
WASD Left Stick
Mouse Right Stick
F12 (Set Dead Zone)
F11 (Adjust Dead Zone)

Dead Zones

The default mouse engine has the ability to accommodate for a game's dead zone for effective, accurate mouse control. However, XboxKeyboardMouse must be calibrated to learn the running game's dead zone. This takes a few seconds. Once learned, the saved profile will retain the current dead zone size, reducing the need to recalibrate every time, if you frequently return to the same game or games that happen to use very similar dead zones. To calibrate, follow these instructions, while running a game:

  • Use keyboard controls for a moment to ensure your XboxKeyboardMouse is active.
  • Press F12 to begin calibration. Wait with your finger over F12 and press it again when your aim starts moving.
  • Press F11 to begin fine-tuning the calibration. Wait with your finger over F11 and press it again when your aim starts moving. (If aim started moving right away for the above step, you can repeat the step to try fine tuning again.)
  • At this point, XboxKeyboardMouse has learned the game's dead zone size, and even single-pixel mouse movements should now translate into tiny amounts of aim. If you switch games, or aiming doesn't feel natural yet, you can simply repeat the process to recalibrate.

Lag

  1. Run ScpToolkit Settings Manager
  2. Use asynchronous HID Report Processing
  3. Disable Rumble and Native Feed

Todo

  • Check if SlimDX is installed and if not throw an understandable error.
  • Scroll Wheel movement has not been added (Main usage maybe RTS).
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